Of course, single-player gets me back instantly. I love Overwatch’s aesthetic and it plays well, even if I’m not on a level to dominate every match-up. Being able to make my way through a campaign, flitting between heroes, going at my own pace, not worrying about teammates… that all sounds like the ideal way to play. I get Agents of Mayhem vibes from it all, and as one of planet Earth’s few Agents of Mayhem defenders , that’s no bad th
There’s already talk of wanting to cash in on the IP hype, and that train of thought could easily lead to Overwatch muddying its personality. Its VP called Fortnite’s collabs "awesome," but looking up to the number one isn’t the right move. It’s become gaming’s toybox, and others like Fall Guys and the aforementioned PUBG have been playing a big game of catch-up to try and reach similar heights, but they won’t. They can’t. Fortnite is on top and that goes above and beyond skins. It hosts concerts, has tie-in comics directly with Marvel, and advertises the newest games and even movies. It brought PlayStation and Xbox-exclusive characters into the fold. Chasing that level of success in mish-mashing IPs is asking for fail
Mei has recently been pulled from Overwatch 2 for two weeks because players were using her wall to reach places they weren’t meant to. Maybe this is too much to tolerate at the highest competitive levels, but mostly I just think ‘who cares?’. Didn’t they just nerf Mei out of existence anyway? Is it really that big a deal that you can mess around on some m
Being a tank is scary. You need to lead the way, make the decisions, and be the driving force for your team that encourages them to push forward and claim victory. I’ve written about the role in Final Fantasy 14 and how it will never be for me, but Overwatch was an exception.
Patches are par for the course in gaming these days. While your live-service behemoths are always tinkering with the meta, keeping gameplay fresh, and fixing all the bugs those first two fixes cause, even the smallest single-player titles come with constant post-launch care these days. Day one patch is now the norm, and while games like Cyberpunk 2077 which launch in historically unacceptable states benefit greatly from devs now being able to fix things in the wild, it’s unlikely Cyberpunk would have launched at all if the studio knew it would be stuck with what it had. On the whole, patches offer a safety net that’s good to the industry, but it sometimes feels like they take away a game’s personal
New support hero Kiriko has finally been added to the competitive pool following a two-week absence to allow everyone to get used to the new game. She was still available to play in other modes - as long as you had Overwatch 1, bought her through the premium battle pass, or grinded the standard pass up to tier 55 - but she was kept out of competitive to give the pros time to adjust to hero twe
For years, I was a D.Va main. A stylish gamer girl in an energy drink-fueled mech that could launch into enemies and blow them to pieces with an explosive ultimate attack. I have 21 of her 25 available skins, and used to pick her almost immediately if I wasn’t expected to fill a healer role because my team was useless. I am not a Lucio main by choice, it is a burden I was given out of obligation, and one I take on more often than not now playing tanks is kinda scary. A single tank means you must lead the entire team, defending DPS and support alike as they move across the map and push the objective.
And finally, some stores have been spotted selling copies of the original Overwatch 2 Achievements|Https://Overwatch2Tactics.Com/, a game that no longer exists . You may think you played it, but you didn’t, it’s gone. Overwatch 2 has risen from its grave. I mean that. The sequel occupies the same space in your hard drive that the first Overwatch
Free-to-play games have changed so much since Overwatch launched in 2016 that the sequel not only has to adapt to going free but also has to navigate the modern world to find its place if it hopes to earn back its cultural cachet. A big part of gaming that’s changed in the last six years is in how developers approach cosmetics - it’s all about crossovers, baby. Fortnite’s got Star Wars, Indiana Jones, and Uncharted, and is even rumoured to be roping in Doctor Who , while PUBG has joined in on the fun with Spider-Man and NieR. The biggest free-to-play games are all about IP - just look at MultiVersus - but Overwatch never needed that and still doesn’t, and earning back its presence doesn’t mean copying the new kids on the bl
One issue with the current player-base is that no one seems to want to play support . One of the players in my group mains both Moira and Lucio, and I can feel it when he chooses to switch things up and go DPS for a game or two. He’s frequently the only healer on our entire team. It’s lucky he’s so good, but it seems even Kiriko can’t convince Overwatch players to be supp