Outside of a few marquee titles, native 4K gameplay resolution in many recent AAA games is still few and far between. Many titles use various rendering techniques (like checker-board rendering ) to achieve the highly-coveted 2160p resolution. High Dynamic Range (HDR) on the other hand is incorporated by many more titles, and it's a feature that -- in my opinion -- gives much more noticeable returns to what you see on-screen. Games like God of War and Horizon Zero Dawn have colors that just explode on the scr
There are currently 600 titles that are backwards compatible with the Xbox One console from both the Xbox 360 and original Xbox, however the company announced that every single title released on the Xbox One platform will be backwards compatible on Scarlett. In the video, it failed to go into details on what Xbox and Xbox 360 titles would be available on backwards compatibility in the next-generation. Fans are still eager to find out if all games or a limited amount of games will be included in Scarlett's backwards compatibility features, but it seems that the company are not revealing any of those details as of
"Like we said on stage, we're going to bring four generations of content to Scarlett, including all the games on the Xbox One, we have the 360 and the original Xbox games, and not only do we want those to run, we want them to run and play better than you've ever seen them on Scarlett. All your accessories are compatible moving forward as well. If you go and buy an Elite Wireless Controller or Series Two Controller that will be forward compatible on the Scarle
Has _ Red Dead Redemption 2 _ reignited your love of beards, flannel, and western wear in general? If so, today is your lucky day, as Rockstar Games has decided to team up with fashion brand, Barking Irons, to bring forth an official _ Red Dead Redemption 2 _ clothing l
In an attempt to truly immerse players into the world of Arthur Morgan and his compatriots, Rockstar has implemented a number of simulation attributes including weight tracking, hair growth and overall cleanliness. While none of these elements are overly intrusive in the single player, they may prove to be more distracting when players are simply looking to spend time with their friends and not interested in ensuring their player-character is in peak physical condition after a period of playtime. It wouldn’t be too surprising to discover that some of these elements are too integrated into the core game to be removed without some drastic alterations, but that doesn’t remove the need to look into which ones can be lessened or removed altogether. Instead of filling the world with a bunch of underweight, dirty players, Rockstar should look into reducing or possibly eliminating the need of several of the simulation aspects to keep the action focused on the multiplayer shenanigans that players will inevitably get into, a mantra that has always remained a central focus of GTA Online.
Xbox has announced that Project Scarlett, the next-generation Xbox console , will officially be backwards compatible with every generation of Xbox console that has been developed and released to date. The company released a promotional video on Tuesday showcasing its intentions in regards to backwards compatibility on Scarlett and what it means for the future of the br
Because of Xbox setting its sights at the future of backwards compatibility, it will no longer be adding Xbox 360 and original Xbox titles to the backwards compatibility program from next week onwards. The final games to be added to the library before Xbox focuses on Scarlett full-time will be Armed and Dangerous, Indiana Jones and the Emperor’s Tomb, Sphinx and the Cursed Mummy, classic titles from the Splinter Cell series such as Chaos Theory and Double Agent aswell as Unreal Championship 2: The Liandri Conflict. According to the company, "you can now play the entire Splinter Cell franchise on Xbox O
The collaboration with Barking Irons specifically also makes sense, considering the clothing line has built its brand on "peculiar American stories" - which _ Red Dead Redemption 2 _ is no stranger to - not to mention the fact that the ‘Barking Irons" name also extends into the world of alcohol with their bottle of 100-proof "Barking Irons Applejack," in which Arthur Morgan would no doubt happily indu
For as much as Rockstar gets right in their multiplayer ventures, the character creator has never been one of those facets, with GTA Online requiring players to choose their character’s parents to shape their facial appearance and skin color. browse around this web-site mechanic proved to be disappointingly vague and frustrating to those looking to invest more in how their character that they would spend dozens if not hundreds of hours with ended up looking. Much like the gameplay elements of Red Dead Online, Rockstar has stayed characteristically quiet on just how players will be able to shape themselves beyond the apparel and hair choices that are already present in the single player portion. The character creator doesn’t necessarily need to go into Saints Row or WWE 2K-levels of depth, but a creator that offers something more straightforward and intuitive compared to the measly offerings of GTA Online would be a step in the right direction for player representation and expression.