Overwatch 2 is, surprisingly as it sounds, 2022’s surprise package for me. It’s just Overwatch, and I’ve played Overwatch before, so I shouldn’t be too shocked by any of it. But it has managed to pull me in in a way a lot of games I had much higher hopes for have failed to do. My time with Overwatch 2 won’t last forever, but I’ve already seen enough to know that when the single-player portion drops, I’ll be right at the front of the l
The question is whether or not this is better. Losing double shields and excessive CC has definitely curbed some of the most oppressive comps and helped increase the pace, but there are times when Overwatch 2 feels like playing deathmatch instead of a tactical team game. I have seen, and have been, the one player that utterly dominates the entire enemy team, eliminating targets on site in a way that just wasn’t possible when there were two tanks on the field. It will be interesting to see how the next few new heroes fit into the meta, but I suspect they’ll be multi-function killing machines just like Kir
I also finally understand why people give a shit about these characters beyond their battle abilities . I feel a kinship with Junkrat. He’s a wildcard, like Charlie in Always Sunny. He’s just a silly little guy, and I love him for it. I’m going to read up on his story before I dive back in tonight - I never thought I’d do that for any hero shooter. I couldn’t even count how many heroes there were, and Junkrat has made me hopeful I’ll find more I love, but if I don’t, I’ll happily main this wacky pyromaniac until he runs out of li
Online shooters aren’t usually my thing. Overwatch having set heroes takes away from the meta and the stress of having to care about loadouts, and means you can pick to a certain extent based on personality. The reason I play as Ashe is as much because I love westerns and wry cowgirls as it is her gameplay abilities. Overwatch’s aesthetic, low barrier to entry, and quick, varied matches means it’s keeping my interest longer than other online games do. TheGamer is going to have its own Overwatch showdown soon too, so I need to keep up even if I won’t dominate the way I did on Tekken nig
This event was created to celebrate, you guessed it, Halloween. It was the first event to introduce PvE in the game, which made it unique, at least for a time. You and three more players fight together against hoards of Zomnics and a few overpowered versions of characters who function as bosses. This event also brings some of the best skins in the game . Halloween Terror happens in October, sometimes getting the beginning of November (aka around Hallowe
Unfortunately, you don't have a lot of control over these modes. The special modes from the other events appear in the Arcade menu, but they appear at random and only change every 24 hours. You can't really control which one to search for and have to wait for the one you like to appear when the rotation chan
Roles still exist and good team compositions will still give you an advantage, but we’re seeing a big shift towards individuality. With Kiriko and Junker Queen, as well as the big viability changes that lots of Tanks and Supports received, it is possible for good players to carry in any role now, not just DPS. I have had more than one game where I out-damaged my DPS players as Kiriko or Baptiste, and I almost always outperform my DPS teammates as Junker Queen. In the original Overwatch this almost always meant your DPS players weren’t pulling their weight, but now there are characters in every role who can dish out just as much dam
I think it's pretty clear that nobody likes microtransactions. Mostly because introducing them to a game, especially one that's free-to-play, often results in progression being skewed to compensate for it. Overwatch 2 surely has some of those issues, with Coins taking too long to unlock, resulting in players having to spend real money to unlock new sk
overwatch 2 Maps|https://overwatch2tactics.Com/ 2, however, is facing a unique issue, where the queue times for DPS and Tank are over ten minutes , but only around two minutes if you pick Support. It seems that nobody wants to help their team out from the sideli
Of course, single-player gets me back instantly. I love Overwatch’s aesthetic and it plays well, even if I’m not on a level to dominate every match-up. Being able to make my way through a campaign, flitting between heroes, going at my own pace, not worrying about teammates… that all sounds like the ideal way to play. I get Agents of Mayhem vibes from it all, and as one of planet Earth’s few Agents of Mayhem defenders , that’s no bad th
That was always the draw with the sequel anyway for me. I didn’t see the need to give us a whole new game and I won’t be working towards nor investing in the battle pass. I’m already irritated at the obnoxiously long time it takes to earn enough to buy a single skin. The thought of being able to play a story mode was a major appeal, and even though that was dampened by the news it wouldn’t be ready for launch, all things considered it was enough to hook me back in, at least temporar