New details about the mysterious Starfield Updates|Https://Starfieldgalaxy.Com/ project have come to light and it looks to be an absolute game-changer for Bethesda, to the extent that Skyrim will seem like Morrowind when Oblivion came
Even though the world is bleak, desolate, and harrowing, there's a deep sense of comfort for those who seek it, especially when you embody Sam's character, who seems emotionally guarded at first glance but slowly opens up, increasing empathy for others in need through his time spent with BB, along with the rest of the cast. This is all further amplified by the recent sequ
During an interview with Wired regarding Skyrim, Howard stated that procedural generation was used to create infinite quests. NPCs and enemies also used procedural generation when fighting or spawning into the world. It’s likely many of these aspects will appear again, but there could be some randomization in dungeon layout on top of t
In 2020, the game has been heavily featured in Microsoft's promotion of its purchase of Bethesda, placing the game alongside not only its fellow internal RPGs but huge shooter franchises like Doom and Wolfenstein . Despite the announcement and promotion, there's no indication as to when Starfield will release, and Bethesda representatives have said in interviews that fans will still need to be very patient while waiting for the far-off game . Work on the new IP, which is the first in over a decade for the studio, has been going on a decade itself, with a trademark filing in 2013 giving the first public indication of the new property. Following that, the rumor mill has been relatively quiet - until today, that
Microsoft announced back in September it had purchased ZeniMax Media , which owns Bethesda and id Software, among other companies, for $7.5 billion. This dealt a massive blow to Sony in the console war leading up to the next-gen release this month. The acquisition, which should finish up sometime in 2021, gives Microsoft exclusive rights to the majority of Bethesda's best franchises, including Fallout , DOOM , and The Elder Scrolls , in addition to Bethesda's upcoming space RPG Starfield . Bethesda will still retain a certain degree of autonomy as developers will be able to publish titles for PlayStation on a "case by case" basis. However, Microsoft has gained a huge advantage in taking exclusivity of Bethesda's strongest tit
There was also mention that NPCs and the cities they reside in would play a larger role in Starfield. This could simply mean larger cities with more NPCs, but it could also imply that cities and the NPCs that inhabit them will have more depth, unique mechanics, and adapt to the player’s actions and progress in the main storyl
Todd Howard has promised that Bethesda's upcoming titles Starfield and The Elder Scrolls 6 will be running on technology that represents the company's biggest engine overhaul since the release of Oblivion back in 2006. This bold claim comes in the wake of Microsoft's massive buyout of ZeniMax Studios and all of its associated studios, including Bethesda. The buyout cost Microsoft $7.5 billion and results in the company owning the rights not only to Elder Scrolls and Starfield but to Doom , Fallout , and many other franchises as w
During Bethesda ’s livestream for Gamescom, the company’s PR vice president Pete Hines dropped a few statements regarding Starfield while talking to German community managers. According to his words, the development team is still not in the position to talk about the game - nor it is prepared to show anything Starfield -related. It probably requires a few more years of work to live up to the expectations, but Hines is already quite confident that the reveal - when it finally happens - will be an impressive one making the gaming community believe that the wait was totally worth it. In his famous manner of effectively saying nothing by telling a lot, Hines did not share a single detail on Starfield , but he’s at least transmitted his positive attitude towards the sci-fi
Nintendo shook the industry and set a foundation for other titles to achieve when they released Zelda: Breath of the Wild , an open world take on the beloved adventure of an elven boy who stood against calamity. It's a world that becomes your sprawling playground, filled with puzzling shrines that test your wits, as well as quests that allow you to tackle their core objective in any way you ple
It's hard to say exactly what this will mean for the games until fans can learn anything at all about them. Howard mentions that the next-gen technology is " optimized for the vast worlds we love to create ," and given Bethesda's commitment to producing larger worlds for each successive game in the Elder Scrolls franchise, it can likely be expected that both of the upcoming titles will feature open worlds on a truly impressive scale . The precise details of what else these new engine overhauls will bring are completely unkn