An AET file is primarily an Adobe After Effects template project, functioning as a reusable starter setup similar to an AEP but meant to be opened repeatedly without overwriting the original, so After Effects treats it like a master you open and then save as a new project, containing the full "recipe" for the animation—comps, timelines, layer stacks, keyframes, effects, expressions, cameras/lights, render settings, and organizational elements like folders and interpretations.
What it usually does not store is the raw media itself; instead it keeps references or paths to external footage, images, and audio, which is why templates are often delivered as a ZIP with an assets/Footage folder and why you’ll see missing-file prompts if items were moved or not synced, and because AETs may rely on specific fonts or third-party plugins, opening one on another machine can trigger substitutions until everything is installed or relinked, with the final reminder that although AET typically means an After Effects template, file extensions aren’t exclusive, so checking "Opens with" in file properties or recalling where the file came from is the safest way to confirm what program created it and what extra files it should include.
If you loved this article and you simply would like to collect more info regarding AET file opening software generously visit our own page. An AEP file is the core file you continually develop, while an AET is a template meant to be reused, so the workflow contrast is simple: edit an AEP directly as it evolves, but use an AET to create a new project that preserves the original template.
That’s why AET templates are so common for ready-made motion graphics such as intros, lower-thirds, and slideshows: the creator treats the AET as the permanent master, and you open it only to Save As a new AEP before customizing elements like text, color, media, and logos, and while both formats store the same structures—compositions, layers, keyframes, effects, expressions, cameras/lights, and settings—and both typically link to external footage, the AET exists to preserve the original design whereas the AEP is your editable working file.
An AET file is meant to retain the structure and logic of a motion-graphics project but not necessarily its media, holding compositions with their resolution, FPS, duration, and nesting order, and keeping the full layer stack—text, shapes, solids, adjustments, precomps, and placeholders—plus each layer’s settings such as position, scale, rotation, opacity, masks, mattes, blending modes, and parenting, along with all animation info including keyframes, easing curves, markers, and any motion-driving expressions.
Beyond that, the template stores your effects and their parameters, from color correction and blurs to glows, distortions, and transitions, as well as any 3D configuration with cameras, lighting, and 3D layer options plus render/preview settings, and it also preserves project organization like folders, label colors, and interpretation settings, though it usually doesn’t pack raw media, audio, fonts, or plugins—only file paths—so opening it elsewhere may cause missing-footage or missing-plugin alerts until dependencies are restored.
