They're also rather hellish to descend, because Steep is not an easy game. After all, you're tackling the Alps. It's supposed to be a challenge, and the game definitely doesn't shy away from putting a tree in your flight path.
In a tight, closed space, sounds don’t echo very much. In a wide open room like the one above, though, echoes last longer. Echoes also change depending on the materials that make up an area: They’re louder when you’re surrounded by metal than when you’re surrounded by dirt, for example. Each area you explore in a game needs its own reverb settings to get these echoes just right.
That will likely change in 2017, however, if the past few weeks have been any indiciation. Not too long ago, Square Enix announced that there would be a link between Final Fantasy 15 and NieR: Automata , a statement that showed a strong belief in the latter's development progress. Today, developer Platinum Games upped the ante even further, unleashing a 4.4 GB demo of NieR: Automata in the PlayStation Store. The demo also got an updated description once it went l
That description is consistent with the development narrative that has been told by Platinum Games, with the studio often emphasizing in press releases that it wants NieR: Automata to redeem the original game's failures. The demo, which is available for free, features action combat that is more akin to Bayonetta than a traditional action-RPG, and the early response from those who have gotten their hands on the demo is a positive one. That's good news for Platinum Games, as the developer would like to bring NieR: Automata to Xbox One as well if there is enough demand for
The images captured on PS4 show some very visible jaggies basically across the whole picture, while the PS4 Pro version is much smoother. This appears to indicate a superior anti-aliasing solution on top of the difference in resolution. To help you see the difference (even if I doubt that this is really needed) you can check out a zoomed area on both platforms below, with massive jaggies on standard PS4 and much smoother edges on PS4 Pro.
The difference appears to be less visible during cutscenes, where developers probably managed to squeeze a little more juice out of the standard PS4 due to the controlled rendering environment, bur it's still quite noticeable in elements like YoRHa 2B's hair.
NieR: Automata represents a big step forward for the series, as it attempts to correct the many mistakes that were made in the original NieR while also preserving its core sense of identity. Fans of the original game praise its story and character development as its biggest selling points, and NieR: Automata will have to carefully balance all of the innovations it is bringing to combat with the things that made the first NieR memorable in spite of its fl
"Join androids 2B and 9S and their ferocious battle to reclaim a machine-driven dystopia overrun by powerful machine lifeforms... NieR Automata guide|https://Nierautomatafans.com/: Automata is a fresh take on the action role-playing game genre that gracefully blends mesmerising action with a captivating sto
Soon we'll be able to play the demo of the game ourselves. It will be released for PS4 on December 22nd , while the game will release in North America on March 7th, 2017, while Europe will get it on March 1
When NieR: Automata was first announced , fans of the original game were excited to hear that the title was making an unexpected return thanks to Platinum Games. This week, Game Rant had a chance to go hands-on with an early build of Nier: Automata , speaking with the producers about how the sequel aims to fix the extensive gameplay problems of the original title, while expanding the lore and universe from the first NieR that fans seemed to systematically love more than crit
What you see here is a test level where we check characters’ animations to make sure they’re ready to go in the game. We also use this level to try out visual effects, like the sword arc you can see above, as well as special effects like clouds of dust, explosions and more.
This year's Square Enix E3 2016 presentation largely centered around Final Fantasy 15 , and rightfully so - the game took a decade to develop and has been heralded as one of the best JRPGs in recent memory. Unfortunately, however, and perhaps unjustly, that meant Platinum Games' NieR: Automata took a backseat on the grandest gaming stage of them all. Ever since gamers caught a first look at NieR: Automata , they've been intrigued by NieR: Automata 's grim industrial world and mysterious android protagonist, and news about the upcoming title has been difficult to come
Here you can see an attack animation for 2B in progress. In this attack, she uses both her sword and that large melee weapon on her right hand. 2B has a sense of elegance that we try to capture in all of her animations. It’s not enough for main characters’ animations to just look good – they have to feel good in players’ hands, too.