Force of Nature was an essential item for tanks, due to the amount of self-sustaining healing it gives. This item regenerates 1.5% of your max HP every second, which provides an insane regeneration on top of an additional 200% base regen it also gives. Building Force of Nature with items like Warmog's Armor and Spirit Visage makes tanks nearly unkillable without anti-healing items. Later, Force of Nature's passive transfers to Warmog's Armor , and then removed. These items brought about the first tank meta in League of Legen
This is where Yone and Yasuo's kits begin to diverge, as Yone's W is very straight forward. This ability is a large cone in front of Yone (a Yone Cone) that deals damage based on an enemy's maximum health. Yone then gains a shield based on how many champions he hit with the initial strike. Spirit Cleave is a defensive ability that requires Yone to be actively engaged in combat, so it lends itself to a very all-in playstyle if players want to get the most defensive value out of the abil
Overall, Yone's extreme amount of mobility and damage makes for yet another character destined to terrorize the Rift with katana(s) in hand. It also seems as though Yone will be more suited for newer players to pick up , as all of his abilities can forgive mistakes much more readily than his brother Yasuo's. On top of that, he's bound to be extremely adept at farming CS like his brother, giving new players yet another reason to pick up and try out Yone. Interestingly enough, Yone's kit synergizes very well with Yasuo's, as Yone can use his two knock-ups to enable Yasuo's ultimate. While it remains to be seen which lane Yone will inevitably call home, and how players will ultimately prefer to build him, it's already abundantly clear that players will be seeing Yone around the Rift for a long time to c
Alright, that heading is a bit of an exaggeration, but Phoenix is the character to have received the most significant nerfs in this patch. The three main changes are that Fire Spirits has had its cooldown increased from 45/40/35/30 to 51/44/37/30, leaving the ability virtually unchanged in the late game but more difficult to spam in the early g
If you are a long time League of Legends player, this top entry might come at little to no surprise. Deathfire Grasp is one of the most popular items that the league community would love to get back, just as much as they hate it. Giving 120 AP, 10 cooldown reduction, and an active that deals 15% of the targets max Hp in magic damage. Not only does its active deal a lot of damage, but the target would take 20% more magic damage from any other spell for 4 seconds afterwards. DFG makes burst mages pop champions even faster, and those who didn't now could. The item is so popular, in Pentakill's first album, Smite and Ignite, this item is the second track on the al
What makes this so broken was that the passive could stack with multiple Black Cleaver's , allowing about 150% armor shredding. With this, champions abilities that hit multiple times rapidly can destroy someone's armor to the point they are doing true dam
This isn’t to say the famous Trinity Force is a useless weapon , but the flat damage to all basic attacks that comes with the Blade of the Ruined King is hard to match. If you wish to play something aggressive in the top lane, you’re rarely wrong to immediately rush this powerful i
Killstreaks no longer award 30-> 100 but instead 20->90. Along with the gold nerf of 7.26, this should further work to slow down early game level differences between teams following a few unfavorable scraps and will place more emphasis on the mid and endgame. Valve is also literally slowing down movement for some characters by moving away from percentage-based movement speed bonuses to flat number increases. For example, Boots of Speed, Power Treads, and Arcane Boots used to all say +15%, and now instead say
What’s just as affected by these shifts, though, is deciding who to ban at the start of a ranked MOBA Game builds. With the full list to choose from, it’s a hugely complicated choice, and you’re safest going into a game knowing the hottest ones to
For noobs and pros alike, there are just some champions that will forever get banned in competitive play (and even in normals). Here’s 15 League of Legends champions that, according to statistics site op.gg, are the hottest on the ban list this y
This means that certain heroes who have a high base movement speed such as Keeper of the Light will benefit less from the use of these items compared to before because they are receiving a bonus that disregards their inherently high base speed. On the opposite end of things, heroes that are inherently slower in their base speed like Medusa will benefit slightly by becoming faster than when using percentage-based bonus items for movement speed. Players who do not pay attention to this change will certainly be in for a rude awakening as they slightly overextend with a hero that was slightly faster only last w