But unlike GTA V , its side characters prove just as captivating and interesting. Everyone is given a unique personality, subplot, and/or character arc , everyone has their "thing" and everyone proves memorable - from secondary protagonists Dutch and John all the way down to Lenny and Kie
As Arthur and John race to the front cars, they’re met with heavy resistance. Train cars erupt in fiery explosions, causing them to derail and fly off the tracks. During a break in the fighting, Arthur and John discover and mount up a Gatling gun just as dozens of lawmen race in next to the train on horseback. Right before the gun is ready, a guard sneaks up and shoots John in the shoulder and causes him to fall off the tr
The company released two games throughout the 2010s - Grand Theft Auto V and Red dead Redemption 2 mods Dead Redemption 2 . Both amazing games and both instant classics. But which title is the better game remains a source of debate and content
RDR2 's Micah Bell was best known as the Van der Linde gang degenerate. He was obnoxious, bigoted, and a generally foul person to be around, which made him a particularly good outlaw. In the end, he betrays the Van der Linde gang, proving that he's the snake Arthur always thought it was. His Missouri Fox Trotter horse, Baylock, is black and white, which can be seen as a symbol of Micah's two-faced charac
While Arthur rides any horse that players gave him during their adventures, he begins Red Dead Redemption 2 with a Tennessee Walker. The breed is known for its ability to trot on long adventures without much need to rest. Arthur's story in RDR2 is defined by the need to constantly be moving to either evade the law, deal with his past, or look to new horizons. Much like his starting steed, he isn't afraid of winding journ
The next least violent train robbery involves the surprisingly smart and levelheaded plan of John Marston , who players will get to see grow throughout Red Dead Redemption 2 after he recovers from the wolf attack. The gang needs more money, and John thinks he’s discovered an easy way to do it. Arthur, John, Sean, and Charles head out to block the tracks with a recently acquired oil drum cart. With the conductor coming to a full stop - as to not blow up - the gang proceeds to enter the train and threaten the passengers to put their belongings into a
Each of the cultists will jump off the cliff to their deaths one by one, shouting Chelonia as they do so. While John can watch these mad fools leap to their own demise, John can join them, and even shout Chelonia as he falls. It’s a comedic and rare encounter that most might have missed, but doing so is going to result in de
That includes unique points of interest, random events and attacks, a beautiful view, some creepy and unexplainable sight, or even just that animal so desperately needed crossing the path. It's a lively wo
On the flip side, even the most ardent defenders of Red Dead Redemption 2 generally agree that the Guarma chapter is not great. It makes for an odd and out-of-place narrative detour, it significantly limits exploration and freedom , it strips all accumulated weapons and items from the player, and it goes on for far too l
Those who venture too close to the woman will see themselves slashed with a knife, for the woman dressed in white will cease her cries and ambush players along with other Night Folk. This rare encounter may have been missed by some players smart enough to not be in the swamps alone at ni
Red Dead Redemption 2's _ single-player mode is filled with activities besides the main storyline missions. One of the most appealing pastimes is tracking down and completing _RDR2's many Stranger Missions . These side quests can appear in all throughout the map, but not all of them can be completed at once. Arthur Morgan and John Marston each have access to different areas, and the progression of time within the main story is a key component of Red Dead Redemption 2's world. Some missions require players to hunt for collectible objects hiding around the map, but all require the player to interact with a Stranger lingering somewhere in the game's open wo
With Dutch van der Linde at the helm , there’s always another job, another bank, and " always a goddamn train, " as Arthur puts it during the final train robbery. Throughout the course of Red Dead Redemption 2's story, there are multiple times in which the gang has to rob a train. While all of them erupt in a fit of violence between the gang and one of their adversaries, be it the hands of the law, the O’Driscolls, or Cornwall’s men, some robberies are a bit tamer than the oth
**Red Dead Redemption 2 ** has its fair share of train robberies amongst its many bank heists and other various jobs. Maybe it's because train robberies are a staple of the old west that they’re used so often, but nevertheless RDR2 makes each train robbery feel different and keeps them spread apart enough so that the player can enjoy their time with the mission instead of it feeling like it’s the same mission repeatedly. If there's ever a RDR3 , Rockstar can always up the ante and improve upon the train robberies to add an even better vari