I know that right off the bat, many people are going to disagree just based off the title of the article. One of the most common takes regarding weapon durability limits is that it does nothing but get in the way. And I can’t disagree to some extent—it can be horribly frustrating and annoy
Years after launch, and The Witcher 3: Wild Hunt is still making headlines thanks to its memorable characters and the incredible work that CD Projekt Red put into development. It's likely that the game will be garnering even more attention now the Netflix's The Witcher series , based on the same books series as the games, is currently out and streaming on the platf
Skyrim's Daedric Armor Set not only makes you look absolutely wicked, but it offers quite the level of protection as well. You probably see a dremora wearing a full set, but sadly you can't loot it from their corp
This gear is actually an interesting armor from a lore perspective, since the culture that made this armor doesn't usually have any men around. To have male armor implies male society members, whether from another race or otherwise. In Breath of the Wild, men aren't being allowed into the city where this is purchased, but maybe they were o
That said, the one realm in which people seem to be the most accepting of weapon durability systems is in survival games. Considering that the whole point of those games is to be desperately trying to survive in an almost impossible situation, limited supplies and weapons contributes to the feel that the games are usually going for and are thus much more acceptable for m
On release, Monster Hunter 4 Ultimate was hailed as the best game in the series so far. It offered more fluid battle mechanics and a smoother exploration of the environment for players. The game featured a new "Guild Quest" system and also focused more on the story than previous tit
The game that began it all — Monster Hunter. It was released for the PS2 in 2004 and allowed players to take on the role of a hunter who completes various quests while they track down a variety of monsters to kill or capture. Players could obtain items from slain monsters to create better armor, enabling them to take down even bigger and better p
But games like The Legend of Zelda: Breath of the Wild have gotten a lot of hate for its weapon durability setup. In Breath of the Wild, you go through weapons and shields extremely quickly, and they’re just broken and unusable once you’ve used them up. This game falls into that exact, problematic description that I’ve given above. Considering how great the rest of the game is, it’s unfortunate that so many people could not get past the durability sys
The figure itself displays Ciri in a kimono with a katana resting on her shoulder and the head of a Yokai, a Japanese demon, in her hand, not unlike the trophies earned in The Witcher 3 . At her side is a small fox-like creature with multiple tails, that some might recognize as a Kitsune, another spirit from Japanese lore. This figurine is named "Ciri and the Kitsune" and is a limited edition piece, each order being sculpted and painted by hand, including slight variations according to the product description due to the personal touch put into making the i
However, this is not to say that durability systems should just be eliminated entirely. In fact, when done right, they can make gameplay feel more realistic in a way that isn’t infuriating. For starters, apart from survival games, weapons can still have a durability limit without breaking. Or perhaps eventually they will break, but you’re able to keep tabs on how worn out your weapons are, and you can choose to go and repair them before they get close to breaking entirely. This would keep the realism element without making the player feel like they need to entirely avoid using their better weapons. This would also avoid the aggravating part where you must constantly be finding new ones to pick up (though you likely would need to be gathering supplies as you progress through the game, to have the materials to fix weapons lat
Regarded as one of the best armors for PVP gameplay, the Cairnhurst Set offers elevated physical defense, as well as defense against blood attacks . Look both intimidating and kick-ass as you garb yourself head-to-toe in polished st
Monster Hunter World originally launched on PS4 and Xbox One platforms in January 2018 before releasing on PC several months thereafter. The action role-playing game enjoyed widespread critical acclaim in addition to meteoric success on the market, which eventually resulted in its becoming the highest-selling Capcom game in company history at over 20 million units sold. It's no wonder, then, that Monster Hunter's PC modding community remains incredibly act
At the end of the day, eliminating weapon durability systems entirely would also eliminate a big portion of strategy and realism from numerous games. Thus, adapting systems that allow for monsterwildlands.com ways to prevent weapons from breaking entirely would resolve most players’ frustrations, and is the best win-win scena