Click to Down

While the Sea of Thieves gameplay shown yet is not necessarily what the entirety of the game will deliver, Rare didn't want to just leave fans with an idea of what the game will be. As such, Rare put together a cinematic trailer to go along with the gameplay. This cinematic trailer captures what Rare intends Sea of Thieves to grow into between now and its launch, whenever that may be. Rare didn't give any promises on that front, merely stating that the team is working very hard and Sea of Thieves is growing closer to its vision every


Noah: We dug up the chest, fought off some skeletons with our muskets, and made our way back to the ship. Opening the chest would require us to sail to an outpost nearby: all the while remaining in danger from other pirates or the chest its


090428-N-0000S-001.JPGTomas: I was surprised by how involved and dynamic it all was. I took the role of captain, so I had to steer the ship towards our destination. My vision was impaired by the sails, but I knew the island we were heading to was Northwest, so I had to use the compass to aim the ship in direction. It’s a level of involvement you don’t often see in games, but it felt quite fitting for one with pira

Rare was a legendary developer back in the golden age of gaming. When the beloved company was perfectly partnered with Nintendo, the partnership went as well together as peanut butter and jelly and through 1994-2001 everything was fine and dandy until game development cost began to gradually increase and Nintendo decided not to provide the company with more capital nor did they buy up the remaining stake that was leftover, forcing the company to search for a potential buyer to stay in the game. In the end we all know that Microsoft purchased the company for $375 million and from that day on Rare was a first-party developer for Microsoft.


"When we talk about visual effects in games, we normally mean particles. That's what we're using to create all of the cannon effects for example, like the different explosions. You want to give the player strong feelings when they're playing the game... You should just feel like you're really part of this beautiful wor

Even though the gaming world-renowned name remains agree with this the company, Rare as we knew it is dead and everything we ever knew and loved about them was laid to rest years ago. I can already hear you now: why is this a big deal? Why does Microsoft purchasing a company that was actively seeking a buyer mean that the old Rare as we knew it is gone? They're still around making games for the Xbox One, with Sea of Thieves on the way, but a huge chunk of their creative development team was lost during the transition from Nintendo to Microsoft and it shows. After founders Tim and Chris Stamper quit in 2007, they were replaced by Gregg Mayles, the current Creative Director for Rare.


Tomas: Fortunately I stopped and Azario was able to get back on the ship after about a minute of swimming, and we continued our voyage to the island. It was smooth sailing (pun intended) from there. Once we reached the island, I had someone shoot me out of a cannon onto the isl


_During E3 2017, DualShockers' staff writers Azario Lopez, Logan Moore, Tomas Franzese, and Noah Buttner went hands-on with Rare's upcoming Sea of Thieves. The four-person crew suited up and took to the open seas in hopes of finding treasure and excitement. What they discovered is that they might in fact be the worst pirates ever, but that didn't stop them from having an amazing time in this open-watery worl


Noah: Azario could tell you first hand Tom. I think the game has the potential to recreate a pirate experience, while also making sure you and your crew have a blast. I would’ve loved to have been able to engage in ship-to-ship combat in our demo but alas, the expansive map makes player-vs-player encounters rare, and as such, more satisfying when it does occur. I can only imagine the shenanigans that will transpire in the full g


Andreas goes on to describe how visual effects are all about bringing the entire experience together, a key facet of what will make Sea of Thieves more than a typical pirate game. As an online multiplayer game with a heavy reliance on character customization and progression, player investment in the character and world is an obvious priori

The reveal of Rare Replay and the teaser for Sea of Thieves was a marketing poly to get gamers excited to play Rare games again, even though the game will not be anywhere near the same quality we have come to expect from "old" Rare titles during their run with Nintendo. This isn’t to say the game has no chance, but the point is that "old" Rare is officially dead and this new incarnation is building up hype off of titles they had no affiliation with.

The reason this change in creative directors is such a big deal is because the company we once fell in love with as a whole no longer existed at this point in time. Everyone who had worked on the classic smash hits such as Banjo-Kazooie, Jet Force Gemini, Donkey Kong Country and many, many others throughout their seven years with Nintendo had left the company and were replaced by a whole new group. Rare, as it stands today, has no members of the original creative team behind their ingenious games left on their roster. Much like when Star Wars was bought by Disney, a whole new creative team is now behind those films; George Lucas and his new ideas have been tossed out never to be heard from again. Meaning that Rare as we knew it is truly dead.

번호 제목 글쓴이 날짜 조회 수
41148 Sea Of Thieves Review — A Whole Lot Of Booty AdolphZ772226578 2025.12.24 6
41147 Diyarbakır Escort Hizmetleri: Melisa’nın Hikayesi IsabelleMaddock8 2025.12.24 6
» Take A Look At Everything Announced At Microsoft's E3 2017 Press Conference JayneAllred6793 2025.12.24 2
41145 Sea Of Thieves Disabled Achievements To Fix Larger Issues LynwoodWillis2737 2025.12.24 13
41144 ร่วมสนุกเกมส์ยิงปลา BETFLIX ได้อย่างไม่มีข้อจำกัด VirgieBatista6528 2025.12.24 8
41143 บาคาร่า EsperanzaGalarza8905 2025.12.24 4
41142 How Math Tuition Prepares My Sec 2 Kid For A Tech-Driven Future-- Don't Play Play Lah! AlphonsoDowie94459 2025.12.24 6
41141 Listen To Your Customers. They Will Tell You All About Secondary 3 Maths Tuition Singapore EFQHildred06368485 2025.12.24 8
41140 บาคาร่า Jeannie87360421668198 2025.12.24 2
41139 Believe In Your How To Cash Out On Quick Hit Slots Online Skills But Never Stop Improving GladysVenning3929162 2025.12.24 7
41138 Browsing The Maze: Finding The Right Maths Tuition Centre In Singapore For Your Child's Success OuidaJolly22870 2025.12.24 12
41137 Website Woes: My 2.5-Hour Glasses Order Struggle BusterCaperton124 2025.12.24 6
41136 Sec 4 Math Tutoring: Setting Up Your Child For An Technology-Focused Future May46P274028380928 2025.12.24 3
41135 Math Tuition For Secondary 1 Students In Singapore: A Parent's Ultimate Guide ArthurMacCarthy2918 2025.12.24 5
41134 Dominating The A Maths Gauntlet: Why Strategic Tuition Is Non-Negotiable For Singapore's Ambitious Students MozelleMartz746 2025.12.24 11
41133 Math Tuition For JC1: Giving Your Child The Edge In An AI-Driven World LouieAmey70776363121 2025.12.24 9
41132 Encouraging Your Secondary 2 Student To Enjoy Math: Tips For Singapore Parents GladisDurack9892 2025.12.24 2
41131 Dominating H2 Math In Singapore: Why Expert Tuition Could Be Your Child's Secret Weapon LornaGarten19110852 2025.12.24 5
41130 The Subsequent Three Issues To Immediately Do About Online Free Slots No Deposit GeorgiaScrymgeour855 2025.12.24 6
41129 Math Tuition: Growing Confidence For JC Kids Lah, Ready For Any Challenge LasonyaCatt53147779 2025.12.24 4