It’s going to take awhile before we really understand what all of the changes in Overwatch 2 add up to. Even as someone with more than 600 hours played, I’m still trying to figure out what the transition to 5v5 actually means. Right away it was clear that Overwatch 2 is a much faster game. Fewer shields and abilities that CC means more movement, more big plays, and more snowballs. Skilled players have a much better chance of carrying games now, which means heroes with low TTK are even more valuable than ever before. This is the sense I got right away, but what solidified this belief was the design of the three new characters. Sojourn, Junker Queen, and especially Kiriko represent a commitment Overwatch 2 has to independence and overwatch2tactics.Com personal performance. I’m still undecided on whether that will be better or worse for the game in the long run, but it’s clear Blizzard has rebuilt the game with a focus on the individual over the t
Roles still exist and good team compositions will still give you an advantage, but we’re seeing a big shift towards individuality. With Kiriko and Junker Queen, as well as the big viability changes that lots of Tanks and Supports received, it is possible for good players to carry in any role now, not just DPS. I have had more than one game where I out-damaged my DPS players as Kiriko or Baptiste, and I almost always outperform my DPS teammates as Junker Queen. In the original Overwatch this almost always meant your DPS players weren’t pulling their weight, but now there are characters in every role who can dish out just as much dam
The question is whether or not this is better. Losing double shields and excessive CC has definitely curbed some of the most oppressive comps and helped increase the pace, but there are times when Overwatch 2 feels like playing deathmatch instead of a tactical team game. I have seen, and have been, the one player that utterly dominates the entire enemy team, eliminating targets on site in a way that just wasn’t possible when there were two tanks on the field. It will be interesting to see how the next few new heroes fit into the meta, but I suspect they’ll be multi-function killing machines just like Kir
Blizzard has done the impossible - it's got gamers liking loot boxes . No, not because it improved upon the controversial microtransaction, but because it replaced them with something even worse: the Overwatch 2 battle pa
"I feel like I'm missing out simply because I'm unable to pay up or grind it out with the little free time I have," says int0th3v0id. "It feels so scummy, unrewarding, and unfun. I find myself resentful towards OW for making the game so stressful. I've found myself becoming more toxic because I want to win to complete the challenges, when I used to not care about winni
This is, of course, just a theory on how things have gotten so bad. It's possible that the abuse will die down as Blizzard either puts stricter measures in place, or the attention dies down after the launch hype. In any case, it's definitely tainting the game for many, and changing how it's played all toget
With so many flocking to the game now it’s free, the cracks are starting to show. I don’t know if we’ll see 6v6 return - at least, not in quick play and competitive - but whittling down the team size by gutting a tank has made Overwatch 2 inherently imbalanced, and no amount of hero tweaks will patch up the h
I have not found that this change has helped me forget about my number. Instead, it just made me feel like I have to do all the arithmetic myself. Instead of just looking at my SR in game, I now have to calculate it by counting all my wins and loses on paper and comparing it to my two most recent adjustments. I still know roughly how much I’m going up or down every game without having to wait for the game to tell
Not only it has the most experimental and creative skins, since they're not filtered in any exclusive theme, but this event also brings back everything from all other events, including both their skins and game modes. The anniversary events tend to happen between May and J
You have the Uprising mission, with Tracer, Reinhardt, Torbjorn, and Mercy, as they fight Null Sector; Retribution, with Reaper, Moira, Genji, and Cassidy fighting Talon, and Storm Rising, with Overwatch fighting Talon this time, with Tracer, Mercy, Winston, and Genji. It'll be curious to see how these missions will return in Overwatch 2. And even if the event itself will, in f
This event was created to celebrate, you guessed it, Halloween. It was the first event to introduce PvE in the game, which made it unique, at least for a time. You and three more players fight together against hoards of Zomnics and a few overpowered versions of characters who function as bosses. This event also brings some of the best skins in the game . Halloween Terror happens in October, sometimes getting the beginning of November (aka around Hallowe