It wouldn't be a Rockstar game without easter eggs, and Red Dead Redemption 2 is full of them. The game takes place in the Wild West, a land full of strange tales and superstitious folk, so the setting lends itself all too well to secrets of a more supernatural nature. Players have already discovered a few shockers, and we're here to break them down for
There are several spooks and specters to be found in RDR2. The ghost of a very tragic woman haunts the swamp area, and she's apparently very persistent. The Kotaku article reports that she can be encountered at least 16 times. The swamps also play home to a group called the Nite Folk. They come out at night and are strangely pale, leading some to claim that they're undead. Whatever they are, their tendency to ambush unsuspecting cowpokes makes them an unwelcome si
To say that GTA Online was lacking missions at launch would be incorrect, as there was a decent number of relatively brief errands to complete that featured several key side characters from the GTA V campaign. These missions felt barebones, however, not only from a gameplay perspective, but in how these tasks attempted to immerse players in the world of Los Santos, an objective which the single player campaign completed with ease. It wasn’t until years later that Rockstar would add some much-needed context as the missions became more crucial and complex, employing the usage of cutscenes and well-written conversations that helped these events become more relevant, and as a result, replayable. Regardless of how many missions Red Dead Online has at launch, making sure the vast majority of them feel like they affect the in-game world on a small or large scale will help ensure that one of this year’s biggest multiplayer releases gets started off on the right foot and keeps players coming back.
Spoils of War is a team-based mode for up to sixteen players (just two can play, but that’s far less dramatic). While wild west-style gunfights are always fun and dramatic, the action here is a little more cerebral than your average straightforward deathma
At nighttime, it can be found floating over a small run-down cabin. You can see in the video that it even makes eerie UFO sounds and is impervious to bullets. Even more unsettling is that these aliens seem to have racked up quite a body count, as the cabin is full of skeletons. Many fans have come to the conclusion that an in-game cult worships these aliens and possibly even makes sacrifices to them. There's at least some grounds for that theory in the strange drawings that appear all hop over to this web-site the Red Dead wo
For as much as Rockstar gets right in their multiplayer ventures, the character creator has never been one of those facets, with GTA Online requiring players to choose their character’s parents to shape their facial appearance and skin color. This mechanic proved to be disappointingly vague and frustrating to those looking to invest more in how their character that they would spend dozens if not hundreds of hours with ended up looking. Much like the gameplay elements of Red Dead Online, Rockstar has stayed characteristically quiet on just how players will be able to shape themselves beyond the apparel and hair choices that are already present in the single player portion. The character creator doesn’t necessarily need to go into Saints Row or WWE 2K-levels of depth, but a creator that offers something more straightforward and intuitive compared to the measly offerings of GTA Online would be a step in the right direction for player representation and expression.
Nintendo’s own big-hitters like Super Smash Bros. Ultimate and Pokémon: Let’s Go Pikachu/Eevee have been selling like the proverbial hotcakes, but that’s a given. The truly interesting thing about the Switch is that third-party developers have been embracing it too, to a far greater extent than most of Nintendo’s recent syst
"Any game from a key third-party that’s coming out now, typically that development started well before any conversations about Nintendo Switch… that’s how you wind up with a situation with Red Dead not being available on our platfo
Or so you’d think, at any rate. According to Nintendo of America’s Reggie Fils-Aime, the main reason Red Dead Redemption 2 missed out on a Switch release was simply that the system was released too l
As players will know, the showdown mode is where the PvP action is to be found, and the newest variant on that is Spoils of War. It’s been called a " frontier take " on the familiar commodity-capturing style of competitive multiplayer, and it’s an absolute bl
Going forward, Red Dead Online is where the action’s really going to be. It’s just the same as Rockstar’s other recent masterpiece, Grand Theft Auto V . That game’s still doing phenomenally well ( it was the 11 th best-selling game of last year, regardless of the fact that it was first released back in 2013 ), and there’s a reason for that: GTA Online continues to be supported with a steady stream of new cont