The release of a major game like this is always an exciting and busy time for video game fans. To make matters more complicated, Cyberpunk 2077 is launching during the infancy of a brand new console generation. In order to make this console divide easier for players, CD Projekt Red is issuing a day one update that will let PS5 players experience the game on next-gen technology. The technical specifications of the game are something that a lot of fans have been wondering about. After all, given the game's bombastic, high-tech setting of Night City, it's understandable that players will want to make sure their various machines can handle the neon-plastered dystopian glory. One fan on Reddit used an accidental early copy of the game to reveal that it has separate modes for performance and quality , with different emphases on frame rate and graphical resolution respectiv
Unfortunately, not all aspects of the game's visual presentation are worth getting excited about. A Game Informer correspondent has issued a PSA to alert fans about certain elements that do not play well with epilepsy, having encountered at least one seizure herself while playing. General triggers were identified from the red glitching visual effect that pops up frequently throughout the story progression, as well as flickering pale blue lights that appear when talking to Keanu Reeves' character, Johnny Silverhand . Due to the bombastic nature of Night City, the correspondent identified several "danger zones" for epileptic gamers when entering bars and nightclubs. The game's Braindance mechanic was identified as a particular area of concern; the headset that the protagonist dons to engage with the mechanic bears a surprising similarity to a medical headset used to trigger seizures, and is unfortunately roughly as effective. The correspondent recommends looking away whenever the headset appears, and using caution and, if possible, the buddy system to navigate the Braindance mechanic its
A warning has been issued for epileptic gamers who are eager to dive into _Cyberpunk 2077 _ . CD Projekt Red's long-awaited open world RPG will finally arrive later this week. Players have been anticipating the game for eight years and they've had an awful lot of delays to suffer through in the process. But now the game is so close they can almost taste it, and several reviews have already come in singing the game's prai
It is worth mentioning that Cyberpunk 2077 is already rumored to include an element of magic, much like what some World of Warcraft builds wield. Ciri from The Witcher 3 is rumored by some to make an appearance in the game, and there’s actually a solid explanation as to why it is possible. Ciri possesses the power of creating portals between distinctive worlds and timelines, so she’s capable of jumping around the multiverse at will (and at random). Interestingly, she might’ve already visited the world of Cyberpunk , which was briefly teased in The Witcher 3 during a conversation between protagonist Geralt and Ciri, Https://Cyberpunk2077Fans.Com/ his ward. She admitted to traveling to a world where everyone had a flying ship and functional metal parts in their bodies, which is a dead ringer for Night City's dystopian wo
CD Projekt Red is looking into the possibility of removing epilepsy triggers from _Cyberpunk 2077 _ . CD Projekt Red's new open-world game has been one of the most anticipated titles in the industry for a good eight years now, and after numerous delays, fans are finally ready for its December 10th release later this week. Reviews of the game are coming in, and critics seem to have largely deemed it to be worth the wa
The question of accessibility in video games is a big one. By their very nature, video games are a highly visual medium, which can make it much harder for people with visual issues to partake. A YouTube video released back in August shows the difficulties of trying to play a video game with partial blindness , and appeals to the video game industry for help. More and more developers are becoming conscious of video game accessibility, and that's good, but it's a conversation that can never really
It's not likely that CD Projekt Red intended to make Cyberpunk 2077 difficult for epileptic gamers. But the world is a wide and complicated place, and it's hard to take into account every variable that might prevent a person from enjoying a game. One hopes that CD Projekt Red will take this news into account and maybe add visual filters for the benefit of epileptic gamers in a future update. In the meantime, photosensitive fans will have to take special care when they play _Cyberpunk 2077
For some unfathomable reason, Liana Ruppert's helpful warnings triggered something else: insensitive trolls. Since posting the PSA on Game Informer and Twitter, the journalist has received a series of unsolicited videos, many of which purport to be those offering support. In a follow-up Twitter post, however, Ruppert says that some toxic gamers have instead sent clips of flashing imagery that can " induce photosensitive triggers ," which is particularly terrible since Ruppert has confirmed that she is epileptic and suffered a " bad seizure " while playing the game. She's since warned others who are sharing her posts that if they, too, suffer from epilepsy and get sent a suspicious video, it is best to avoid viewing