On paper, Nier sounds like a strange game. It's an action RPG where the player controls the titular protagonist who is on a quest to cure his daughter Yonah from a disease called Black Scrawl and takes place 1312 years after the year 2049. Nier is accompanied by a talking floating book known as Grimoire Weiss, "female" warrior Kaine with a mouth that could make a sailor blush, and Emil, who has something in common with gorgons and ends up looking like something retrieved from the nether regions of Tim Burton's mind. This game is actually about as weird as it sounds, but that is part of the charm that has made the title nier and dier to many gamers. The emotional story, memorable characters, humorous dialog and fantastic soundtrack have made it a cult hit among action RPG fans, and because of this there is a certain level of excitement over the upcoming Nier: Automata, which recently received a playable demo.
This year's Square Enix E3 2016 presentation largely centered around Final Fantasy 15 , and rightfully so - the game took a decade to develop and has been heralded as one of the best JRPGs in recent memory. Unfortunately, however, and perhaps unjustly, that meant Platinum Games' NieR Automata news|https://nierautomatafans.com/: Automata took a backseat on the grandest gaming stage of them all. Ever since gamers caught a first look at NieR: Automata , they've been intrigued by NieR: Automata 's grim industrial world and mysterious android protagonist, and news about the upcoming title has been difficult to come
Soon we'll be able to play the demo of the game ourselves. It will be released for PS4 on December 22nd , while the game will release in North America on March 7th, 2017, while Europe will get it on March 1
All that said, Nier: Automata is looking to be as equally impressive as its parent games. This series shines and maybe releasing earlier in the year will garner the attention Nier: Automata deserves. This is no JRPG newcomer; these games have been there the whole time and stand up to the best of them.
A new year is right around the corner and with it comes a slew of new games that the video game community is already giddily awaiting. Of course, there is the dreaded first quarter. Usually, anyone familiar within the video game community knows that most triple A titles will be coming out sometime in the Q3, leaving Q1 looking a bit sparse. Just look at 2016 as an example. Three major shooters all came out one after the other for a few weeks and it can create some discord; getting to all those games can be difficult. With 2017 on the way, though, things are already looking a bit different. Q1 is looking more fleshed out with titles and one of those titles is Nier: Automata , not a triple A, but worth all the attention.
As producer Yosuke Saito explains, the first step in the production of the sequel was all about making amends for the missteps of the first title. As it turns out, the harsh reaction from critics about the original game's lacklustre action sequences is exactly what led Saito to team up with Platinum Games this time around, a studio which had previously worked on Bayonetta and Metal Gear Solid: Revengeance . As we played a short period of the game in the boots of the android 2B, the studio's action experience was immediately apparent: combat felt very fluid, and it was easy to hack and slash with 2B's sword as she jumped and dashed across a battlefield of tin-can looking robotic enem
During the livestream, that you can watch below, we also saw the game played with different level s of difficulty. Easy, Normal, Hard and Very Hard will be available. Easy, Hard and Very Hard were showcased in the video that you can see at the bottom of the post at 00:10:45, 00:16:30 and 00:22:20 respectiv
While some among the easily offended crowd might take issue at the display, a whole lot of artistically-inclined fans appear to be appreciating, and that has given birth to a veritable cornucopia of fan art prominently showcasing 2B's rear
The game will run at 60 FPS on both PS4 Pro and standard PS4, but resolution will be different. The PS4 version will run at native 1600 x 900, while the game will run at native 1080p (1920x1080) on PS4 Pro. 4K resolution won't be supported on PS4 platfo
While the red-eyed enemies did run the risk of repetition, the game mixed up the action with unique camera angles, switching from a traditional 3D perspective to a 2D sidescroller. These transitions felt seamless, and the bold move to play with camera angles kept the combat from feeling too stale as 2B progressed to each new fighting location. She has several hack-and-slash attacks, and gamers can also utilize their floating pod companion to lay down bullets and trigger laser attacks from distance - something they'll have to do when enemies who can't be melee attacked enter the pict
On the other hand, about Gravity Rush 2 he mentioned that the number of NPC is increased since the previous game, and it's awesome. Since he was playing for the first time in a while, he almost did not remember the gravity controls, and the environments are beauti