In a few days, Epic Game's co-op sandbox survival Early Access game, Fornite, will receive a new PvP Battle Royale mode that draws inspiration from Bluehole's __ standalone Battle Royale survival shooter, PlayerUnknown's Battlegrounds, which is the first of its k
Green shared another one of his loftier aspirations also. When asked about the potential for destructible environments to be added to the game, he said that he "would like to add more destruction," but noted that it would take its toll on server performance, so that would have to be taken into acco
Since its announcement, many have raised concerns regarding the similarities between the mode and PUGB, with some even suggesting that the mode is not so much just inspired by Bluehole's shooter, but is more of a copy and paste eff
Battlegrounds looks set to go from strength to strength, not least when Xbox One players have a timed-exclusive opportunity to try it out for themselves. With a nighttime setting potentially coming soon, and the prospect of destructible environments and story content in the far-flung future, it's clear that Greene and his team hope to keep up the game's momentum going by making sure that it continues to grow and evo
Again, this is no small feat for the development team. The nighttime setting requires plenty of work in its own right, and won't be ready to go live for some time. Still, it's an intriguing glimpse into the future of the game, and a good sign that the studio is listening to player feedb
It has been a while since the last patch for the wildly popular PlayerUnknown's Battlegrounds was last released. Ever since developer Bluehole Studio made the decision to abandon the game's patch schedule in favor of creating better, more meaningful updates when they were implemented, players have been waiting for a substantial new content rele
An online experience like Battlegrounds needs to play well to keep players satisfied. When server lag reared its head earlier this summer, the team at Bluehole stayed up all night until they were able to fix the problem a distribute a pa
This information was first spotted by reddit user Defying , when the question was asked whether it was considered acceptable to edit configuration files. In response to the question, Bluehole responded by stating the following:
PlayerUnknown's Battlegrounds is undoubtedly one of the biggest releases of 2017, coming from nowhere in recent weeks to pass Dota 2 's concurrent Steam user record . Now, Brendan Greene, the man behind the title, has shared some of his biggest aspirations for the fut
However, that doesn't mean such a mode is going to be added in the near future, or indeed ever. Greene noted that the team at Bluehole Studio simply don't have the time and resources required to do a campaign justice — although that's not to say that this will always be the c
In other recent and related news, during an interview the aforementioned Brendan Green it was revealed that the game's developer Bluehole only predicted that it would ship 200 - 300K copies of PlayerUnknown's Battlegrounds in the first year. As of September 5th (in less than five months), it has sold over 10 million copies . That's a lot more than 300,000 cop
Currently in the works at studio Automation in the United Kingdom, Project X includes a last-man standing player-versus-player "sport" mode that allows up to 400 players to compete at a time, which is where comparisons to the well-loved PUBG will undoubtedly be made. But the enigmatic game is much more than just one hoping to trump one of this year's biggest games. It actually offers up to 1,000 concurrent players to battle in a single world on a staggeringly large 12km by 12km
Recently, we learned that PlayerUnknown's Battlegrounds ' publisher Bluehole only expected the game to sell a mere 200,000 or 300,000 copies in its first year. The game had been released for only five months when it was announced to have sold more than 10 million copies through Steam Early Access.
This would be an incredible game to play, but it all sounds pretty ambitious – and even a bit unrealistic, with many questioning how it's even possible. Firstly, Automaton has previous experience in multiplayer games; its most recent development was the psychological stealth and combat title Deceit . More than that, the technical creation has to do with a cloud-based technology called SpatialOS, built by London games company Improbable. The tech allows the game to operate within the cloud, thus letting developers exceed the power capacity of a single game engine or particular ser
"No, editing any game files to gain an unfair advantage is against the Rules of Conduct. This includes changing any game configuration files to result in changes that cannot be made via the in-game settings menu."
While the details of Project X seem to promise it will be a serious pubg News|https://pubgplayground.com/ challenger, it isn't the first game to ape the MMO's success. Both the fort-building co-op sandbox survival game Fortnite and Grand Theft Auto V have received Battle Royale game modes of their own, additions that were likely motivated by the news of PUBG crossing more than 10 million sales while still in early acc