You get the idea. Vault of Glass has a fantastic selection of guns. It also contains the best Spoils of Conquest farm in the game for players that want to chase god-roll weapons after their weekly completion. And if your fireteam is powerful enough to beat the Master variant, Vault of Glass provides guaranteed high-stat armor with a specific stat bias, making this the best high-stat armor farm in Destiny 2 . When you combine all of these incentives with an action-packed raid with the perfect blend of combat and mechanics, you have a recipe for a great t
This challenge requires that you defeat 500 enemies with Stasis or Solar abilities. Since melee attacks grant more progress, you'll want to use a loadout that recharges your melee as quickly as possible. Here are a few recommendati
Once you've finished the quest, you'll need to defeat 100 Taken or Scorn with Shotguns. Rapid-Fire Frames and Lord of Wolves are fantastic for this objective. Head to the Kingship Docks in the Tangled Shore or the Shuro Chi checkpoint in the Last Wish raid to farm 100 kills quic
The Prophecy Dungeon is accessed in the Destiny 2 Tower. Upon launch, the dungeon begins aboard The Drifter's ship. Entering the teleporter will bring the fire team to the realm of The Nine, and they'll be immediately met by Taken Thralls and Taken Knights in a long pathway. Additionally, small streaks of light and dark energy will surround the player's screen depending on whether or not the Guardian is in the light or shadows, respectively. This is important to pay attention to, as the energy on the screen indicates which kind of mote, light or dark, will spawn from a Taken Knight after it is defea
At no point during this fight will Shotguns or Swords be useful. While there will be a lot of enemies to clear at close range, the entire encounter moves quickly and a lot of powerful enemies will be at distance. Sniper Rifles , powerful heavy weapons, Fusion Rifles, Linear Fusion Rifles, and Destiny 2 's Rocket Launcher s are the best choices to bring. Grenade Launchers will have a dual purpose for damaging the boss, clearing large groups of enemies, and handling the powerful enemies that s
Follow the stairway inside the final structure of Prophecy to a triangular arena. Place a Raid Banner down to replenish all ammo and abilities, and seek Toland in the middle of the arena. Touching him begins the encounter, spawning Taken Psions, Knights, and three Taken Fallen Captains in each corner of the arena. In front of each Captain is a structure emitting energy. Defeat the Knight to get the need motes, deactivate the energy forcing the Captain out of protection, and defeat the Captain. Defeating all three Captains will activate the purple sand in the middle of the arena. Stand in it as a team to be teleported to the final B
The fourth encounter of Destiny 2 's Prophecy dungeon, takes place in a room with multiple energy-emitting platforms and enemies. It's a fairly straightforward encounter, simply look for the Toland-wisp above any of the energy-emitting platforms. Wherever Toland is, that is the type of mote that needs to be gathered. Once the energy has been deactivated head to the center of the room with the team to be teleported to a different angle of the same room. The encounter is a repeated process of following Toland's guidance until the mini-bosses are reached. There isn't anything that needs to be done like the first boss encounter. Instead, Anti-Champion Mods these bosses can be damaged immediately. Once the bosses have been defeated, claim the rewards chest and leave the struct
His unique and iconic design makes him one of the best characters and vendors to spot while dashing around the tower. With some of the funniest lore entries centred around him , Lord Shaxx is both incredibly endearing in both personality and lo
The fight against the Sanctified Mind takes place in a crescent-shaped arena. Floating over the lake of Vex milk is the Sanctified Mind, and the encounter will start once it is shot. This encounter will divide up the Fireteam into three groups of two at the start, but as the damage phase draws near those roles will evolve into individually designated zones. These three teams will be Portal Team One, Portal Team Two, and the Conflux Team. The beginning of the encounter starts with enemy clearing and avoiding fire from the Sanctified Mind. Take out the Angelic enemy that spawns quickly with a powerful weapon like Destiny 2's Xenophage Exotic Machine Gun , and two damageable spots on the boss will spawn - one on his shoulder and one on his
Destiny 2 is host to many different types of weapons, from fast-firing sidearms to the burst-fire of pulse rifles. Many of these weapons have become duly iconic in their own right. Nevertheless, of the many weapon types that now exist in Destiny 2, quite a few were notably absent at the beginn
When both Confluxes are finally filled, the Sanctified Mind in Destiny 2 will spawn either a red or blue oracle, indicating which Conflux needs to be tethered from. One teammate will have to shoot the Conflux to activate the tether, and depending on the distance an additional two or three teammates will need to tether together back to the oracle that was created first. Afterward, the Sanctified Mind can be damaged. He will walk around briefly and will lift into the air exposing his central critical area. Sniper Rifles, like the Long Walk from the Prophecy Dungeon , are a good choice to use When he descends, the Sanctified Mind will briefly create a second white oracle that needs to be tethered to the opposite Conflux to initiate the second part of the damage phase, repeating the same outcome as the fi