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It's been less than a year since Destiny 2’s launch, with highs and lows, but mostly lows. Players may have fallen off Destiny 2 faster than a Sparrow racing its way through…oh wait (I miss Sparrow Racing). It's this exact feeling, however, that Bungie is battering its player base with. For those who have come from Destiny and stuck around -- through gritted teeth -- and those who are newcomers to the IP, it's been like climbing a vertical mountain that's starting to invert itself on the way up. Slowly, Bungie has course corrected and it's filling in much of the gaps that should have been filled in to begin with. When an entire weapon selection is useless for much of the first year, something might be wrong, especially because it leads to one of the worst grievances of all -- not having fun.

There were some 3v3 modes like Trials of Osiris. With Destiny 2, we’ve met somewhere in the middle. Every game mode is 4v4 now instead of 3v3 or 6v6. We’ve created a scenario where every single player in the Crucible plays an important role on their team. We’ve placed an emphasis on strategy, teamwork, and communication. You’re going to think a lot about how you back each other up, how you play together.

What makes Public Events so exciting is that, if the right triggers are activated, players will kick-off a Heroic Public Event. This changes the objective from something simple like capturing a location or killing off all enemies, into something more challenging.

Destiny 2 is headed in the right direction. Perhaps it's too little too late or maybe it could pull a healthy player base back in. For now, Destiny 2 is trying its best and is showing signs of quality of life for its future. Today it’s no surprise when buying a new game to be hit immediately by a patch, because what game makes it out of the door ever without having to go through a few updates and patches once it’s out the gate? Usually a major update will hit games freshly released within the first month followed by the steady stream of content and improvements. All of this is commonplace in the video game world and yet we as the audience still find time to get mad that games aren’t the perfect embodiment of what was envisioned. Developers do have a responsibility to be open with their audience and it does become a let down when certain things promised are nowhere to be seen or the game is more broken than let on. So let the saga of Destiny as it continues through the ages be a lesson, one that we are seeing more and more frequently – Anthem is on the horizon, after all. But it's our responsibility as players and developers to keep the dialogue going to get the best experience possible from all sides. Good luck out there, Guardian.

The other ill feeling aside from Destiny 2’s launch is knowing we're following a path already taken that doesn't seem totally trustworthy. In fact, it's the same merry-go-round many have already been talking about. We've been here before, we've seen it. Yes, Destiny 2 will drop some Taken King sized expansion and it probably will fix a lot, but it just doesn't feel like enough or that Bungie or Activision are trying. Give us guardians something fresh, show us something shiny and new; not a lackluster experience that continually rides on the coat-tails (hardly any to begin with) of the previous title. The gimmick can work for anyone experiencing Destiny for the first time, but it's not going to work for the players that have been with Destiny since the beginning and the newcomers will pick up on that. When creating a space to play in together, it's creating a social dialogue, which happens inside the game and out.

One day long ago, a gigantic intergalactic sphere called The Traveler appeared in our solar system, most notably making contact on Mars. This mysterious colossal-sized globe was not a world conquering alien, but instead friendly, helping humans accelerate technological advancement dramatically, allowing them to traverse the stars, terraform planets and build towards a better future. This was considered the Golden Age of humanity, even boosting the average lifespan of man threefold. Unfortunately, that prosperity didn’t last long as a deadly and ominous force called The Darkness appeared, destroying anything in its path and nearly tearing down everything Humans had built. This kicked off an event called The Collapse and everything in the galaxy took a toll because of it. The most important and unfortunate casualty was The Traveler itself as, in its last act, protected the Earth with its unresponsive body shielding the newly-built Last City.

Destiny 2 is laying the groundwork for outstanding storytelling and unforgettable moments. It's setting a solid foundation for the game it always wanted to be, while delivering the things Destiny 2 money guide never could. It’s an exciting time to be a Guardian even if it means the Last City falling only to pick ourselves up one more time. At least this time, there are those worth fighting for.

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