Click to Down

Love it or hate it, Destiny is addicting. It has some of the best first person shooting mechanics available, and while the campaign structure is limited, its drive for loot is exciting. Unfortunately, if players ignore the Raids all together they will be left with an unfortunate experience that’s marred by a virtually non-existent plot. Regardless, Destiny is a fun game to play with friends, having you dig through hours of dungeons and lengthy strikes. There’s a lot for Bungie to do (an actual story would be nice, more varied locations for missions and less repetitive mission tasks), but they have established something to build off of that will hopefully be expanded upon in future iterations.

While the whole editorial staff contributed to our 2014 awards, we wanted to allow everybody the opportunity to publicly name their personal top 10 games of the year. While many did play the majority of releases in 2014, please remember that unlike our main awards, the editors are not naming the best games, but their personal favorites out of the selection they played.

Fallout 4 and Dead Space 3 were both the standout best sellers of their respective series. More gamers are familiar with these series thanks to their widespread success. On it’s own, this success is a good thing. In the case of Fallout at least, it means that the series has a future. Just like with Destiny 2, however, that success came with a price. In the case of Fallout 4 , greater success and mainstream appeal came at the cost of its RPG depth. Instead of defining what kind of character they want to play at the outset of the game, players can instead develop them as they play. The Sole Survivor’s identity is fluid. They can be anything and everything given enough time. They’re basically competent in everything from the outset of the game and developing them is mostly just a matter of increasing their damage with/resistance to different types of weapons.

Casual players are the single largest audience in gaming; there’s no getting around it. This is the audience that every major publisher wants to appeal to; the one group that every development studio hopes will latch onto their game. After all, capturing the attention of the casual or mainstream audience usually means massive success and wondrous profit. So it’s understandable that they, publishers especially, would have a vested interest in making their games more accessible and appealing to that audience. Making that appeal often means simplification. The simpler the game is, the more accessible it is, the more mainstream appeal it can have. While there’s nothing innately wrong with making one’s game more accessible to the wider gaming audience, doing so always comes at a cost. Just as a game cannot be both simple and complex, neither can it simultaneously serve its niche and successfully appeal to the mainstream audience. Therefore compromises must be made, usually ones that rob the game of what made it special in the first place.

Dead Space 3’s compromises were a bit more subtle , but they still resulted in a not-so-minor departure for the series. Where the first two games were horror games first and shooters second, Dead Space 3 was the opposite. It traded careful resource management and situational weapons for resource crafting and all-purpose creations. Rather than a tense experience that required its players to think on the fly, players got an occasionally startling but overall leisurely romp through an undead ice planet. Once players acquired enough resources to craft a gun with both long and short range firing modes, any semblance of genuine scares and vulnerability went right out the airlock. Supposedly, Isaac isn’t even alone for most of the game thanks to his partner, Carver, appearing out of the ether during every other cutscene. just click the following internet page like with Fallout 4 and Destiny 2, Dead Space 3 represented a shift in genre for the sake of more mainstream appeal. The semblance of the game its fans loved was still there, but that’s all it was: a semblance. The traits that made it unique, that attracted a fanbase in the first place, those were either severely watered down or cut out entirely in the name of attracting more casual players.

Shaders, ships and sparrows, which could all be obtained as rewards in the Destiny 1 era, are tied to Destiny 2’s microtransaction system. Sure, common and rare shaders can be found be exploring the different worlds, but the most desirable shaders are all locked behind microtransactions and are now single use. It’s cool that shaders can now be individually placed on each piece of armor or weapon, but turning them into one-time consumables tied to microtransactions is terrible. Swapping shaders in and out in Destiny 1 was a fun piece of customization, but Destiny 2 strips that away.

It's been less than a year since Destiny 2’s launch, with highs and lows, but mostly lows. Players may have fallen off Destiny 2 faster than a Sparrow racing its way through…oh wait (I miss Sparrow Racing). It's this exact feeling, however, that Bungie is battering its player base with. For those who have come from Destiny and stuck around -- through gritted teeth -- and those who are newcomers to the IP, it's been like climbing a vertical mountain that's starting to invert itself on the way up. Slowly, Bungie has course corrected and it's filling in much of the gaps that should have been filled in to begin with. When an entire weapon selection is useless for much of the first year, something might be wrong, especially because it leads to one of the worst grievances of all -- not having fun.

번호 제목 글쓴이 날짜 조회 수
13771 Best Multiplayer Games Like Don't Starve Together MorrisRow3675170 2025.12.16 0
13770 Dead By Daylight: Best Perks For Survivors (& How To Unlock Them) CharleyFlinn4187 2025.12.16 0
13769 Bungie Discusses New Content, Multiplayer Changes, The Future Of Destiny JoesphW79171524641829 2025.12.16 0
13768 ราคา จอ LED ขนาดใหญ่ สำหรับงาน Event Joe24S1773531483 2025.12.16 2
13767 Destiny 2: Sanctified Mind Boss Guide (Garden Of Salvation) CourtneyAgar846056356 2025.12.16 0
13766 Life After SEXMEX视频 TamieDana17294989535 2025.12.16 5
13765 Cara Menyeleksi Game Judi Online Asli Yang Memberikan Peluang Menang Lebih Besar Dan Terjamin Dari Aspek Keamanan ShelleyColleano1 2025.12.16 0
13764 Apa Saja Bonus Yang Tersedia Pada Web Agen Slot Online Terbesar Di Indonesia MaryellenBoyes86349 2025.12.16 0
13763 Destiny 2’s Biggest Problems Don’t Include A Lack Of Loot JestineBirdwood0009 2025.12.16 0
13762 Gaming: An In-Depth Study Of Its Effect, Trends, And Governance MaddisonBroadway4 2025.12.16 2
13761 Destiny 2: Forest Of Echoes – All Ascendant Anchors And Mysteries RosettaScribner40728 2025.12.16 2
13760 Team Soda SEO Expert San Diego SAMWinona0729565280 2025.12.16 0
13759 Promo Freebet Member Baru Slot Online Tanpa Deposit 2025 Menjadi Buruan Banyak Bettor OpheliaHarries483 2025.12.16 0
13758 รวมข้อมูล จอ LED ราคา พร้อมสเปก LavondaMcGuffog3972 2025.12.16 0
13757 Permainan Slot Online Pemberi Uang Tanpa Modal Bisa Jadi Sumber Income TwilaV787058591626 2025.12.16 0
13756 Gunakan Cara Berjudi Judi Online Yang Efektif Agar Terbebas Dari Kerugian Dan Mudah Meraih Keuntungan Terus-menerus LouannKobayashi 2025.12.16 2
13755 10 Call Of Duty: Mobile Memes Only True Gamers Would Understand BlairGodwin4878 2025.12.16 0
13754 Dead By Daylight Killer Guide: The Deathslinger KobyCatlett300446 2025.12.16 0
13753 Digging Into Destiny 2 Lore, Relationships WallyAshley551659633 2025.12.16 0
13752 รวมข้อมูล จอ LED ราคา พร้อมสเปก RebekahDettmann99088 2025.12.16 0