Click to Down

The action from the first episode hasn't left at all and if anything, managed to speed itself enough where you practically have to do a second playthrough just to catch it again. There are plenty of moments that could have been explained more and it's upsetting that they weren't in the short time it took to finish the episode. Things like Olivia's disappointment in finally meeting her hero and Lukas' role in Jessie's group of friends could have been touched upon a little bit more but the fact that they weren't makes me fear for future episodes. It leaves you with a, "oh, that was it?" feeling that should never be felt while playing any game, especially right when you begin getting into the action and quickness of it all. Hopefully, the third episode will capitalize on a few more important moments within the main character’s development and slow down a little in order to give everyone the attention that they deserve.

Think about when you were a youngster and you went to the sandbox at the park. You weren’t told "build a sand castle" by your parents. You had your shovel, bucket and action figures and you did what you wanted. Fundamentally, you had no real goal; the end result was completely secondary to what you were doing to reach it. That’s the idea of a "Sandbox Building Game" game: you aren’t being told what to do and you can feel free to express yourself creatively. You can break the status quo and go to places that you couldn’t otherwise. It’s not based around how much is given for you to do; it’s based around giving you tools and letting you discover what to do yourself.

Another issue that impacted the episode as a whole were the amount of times that the members of the Order backtracked into flashbacks that told of the argument that disbanded them. While I understand that it's crucial to the story, it took away completely from the decision making and the story that revolves around Jessie and the Wither Storm. The characters, minus a scene with Petra, receive almost no depth and leave it to the environments and the little bit of dialogue to develop them. With the environments being the main reason to play the episode, the lack of exploration doesn't help its case. For a game that is meant to develop according to character choices, there didn't seem to be a whole lot of decision-making going to develop the story further. Hopefully, the cliffhanger ending will pose as an entryway to further Jessie and his friend's role in all of this instead of being focused on the Order.

If you haven’t already boarded the hype train for Minecraft: Story Mode , the newest episode from Telltale Games might not convince you. The review that was done for the first episode ended with the hope that the following episode would be just as wonderful and expansive. Unfortunately, it didn't meet the standard appointed to it for a variety of reasons. This new episode taps into the lore, one that you would normally have had to guess playing the original game, delving into the world that Mojang had created for us. Depending on which member of the Order of the Stone you decided to pursue in the previous episode, you either begin the episode with Olivia (if you’re pursuing Ellegaard the Redstone Engineer) or Axel (if you’re pursuing Magnus the Griefer). While which character you begin with doesn’t necessarily matter at the beginning, the stories begin to change as you near the middle of the episode, causing you to have to play it twice in order to get a full understanding.

But there are still those who "cannot get into video games." Maybe the person is intimidated by a controller with 25 buttons and three joysticks. Maybe the subject matter of a 2D platformer just appears juvenile or an FPS appears too violent. These failures to get involved push some people away from gaming, but as stated earlier, gaming is no longer a single formula. We’re seeing so many ways to approach game design, narrative and control in this day and age; I’m of the mind that, with such a buffet of choice, anyone can find at least one game that can hook them into gaming. Maybe it’s not in the "hardcore" form where they’ll stand outside at a midnight launch, but in a way that they can have a favorite game that they can revisit over the years, while still enjoying it.


Set on a submarine deep underwater, We Need To Go Deeper allows for up to four-player co-op and forces players to deal with unusual and often terrifying sea creatures. It's one of the more challenging survival games on the market in that respect, but, for those looking to test both themselves and, most likely, their patience with their fellow players, We Need To Go Deeper is definitely the game for t


The co-op gameplay of this title is incredibly engaging and keeps players invested for hours on end. It's easy to see why most people predict that this game's full release would serve as one of the most important moments for the survival ge

Let me begin by saying that this episode is particularly short, like a little over an hour short. I guess that's what happens when the first two episodes are only separated by a few weeks, but the fact that to get the entire experience you have to play through it twice sort of pans out well because it then makes the episode about two hours long. Still, a much longer playthrough for the sequel was expected considering the complication of the events taking place. That being said, the episode covers the areas following either Elligaard or Magnus and each path allows you to follow and understand more of the world of Minecraft. There are a few inconsistencies that don't make sense and some new events that don't necessarily pertain to Jessie or his/her friends, but that doesn't label the episode as terrible. By inconsistencies, I mean there were points in the game where I thought, "why can't they just do this/that in order to progress?" One moment that comes to mind is when a character falls into a hole and can't seem to get out when they could have built their way out as they were able to in the first episode. The rest of the episode is littered with little things like that that make you scratch your head and ask those questions.

번호 제목 글쓴이 날짜 조회 수
14377 Good Trusted Lotto Dealer Aid 3493318447593327721562 JanetManuel793945093 2025.12.16 2
14376 Best Official Lottery 83443916462957919623 Elizbeth55F8355 2025.12.16 2
14375 Professional Online Lottery 8326679885965677521247 MicheleColunga6 2025.12.16 2
14374 Destiny 2: Ruins Of Wrath Mysteries And Anchors Guide RosettaScribner40728 2025.12.16 0
14373 Best Official Lottery 1597649933468765572411 SteffenJohns82950 2025.12.16 2
14372 Professional Lotto Guidance 32137624939349257795 ReggieColangelo3 2025.12.16 2
14371 Official Lottery Suggestions 53822914818862643821 ElisaXzh0397910862 2025.12.16 2
14370 Good Lottery Agent 372173243714177296849 ReinaldoShifflett 2025.12.16 2
14369 Trusted Trusted Lottery Dealer 914988497953531597218 SueGreaves5051397905 2025.12.16 2
14368 Best Lottery Online Hints And Tips 14349553144614838481 Jaime84335535874691 2025.12.16 2
14367 Best Trusted Lottery Dealer 5111898892918851979642 NoelBirtwistle35 2025.12.16 2
14366 Trusted Lotto Dealer Hints 771196349265553912383 JulieStratton7851878 2025.12.16 2
14365 Best Lottery Agent 4621542259236535748791 MindyLassetter492 2025.12.16 2
14364 Destiny 2: How To Complete The Prophecy Dungeon EpifaniaZ94221240626 2025.12.16 0
14363 Great Trusted Lottery Dealer Guidelines 95933754822631638895124 ArielPigot3586603931 2025.12.16 2
14362 Wet Blue Leather WetBlueLeathers 2025.12.16 0
14361 Professional Official Lottery 74896918158725887879131 KatlynCammack1532163 2025.12.16 2
14360 Top 10 Mobile Games Of 2019 BlairGodwin4878 2025.12.16 0
14359 Best Lottery Online Information 49941551319942479671 TiffaniKrueger716 2025.12.16 2
14358 Diy Greenhouse Cheap - Loosen Up, It's Play Time! JudeKeynes13712353821 2025.12.16 4