Click to Down

Over the course of its lifespan, most players agreed that Destiny’s most persistent problem was a general lack of content. There just wasn’t enough to do between DLC expansions. The thing is, those expansions never actually helped all that much. It would only take a week or two for the hardcore crowd to start complaining about a lack of content again. Some would blame those players for spending too much time with the game and burning through that content too quickly, but it’s only natural that players would quickly burn through expansions when they often didn’t include many new features. I was cautiously optimistic that Destiny 2 would address the real issue at the heart of its forebear’s content woes, but this sadly hasn’t been the case. It’s added a few minor features in the form of the new exotic weapons director, a map, small activities in its explorable spaces, milestones and flashpoints, but that that’s it. Oh wait, scratch that. Milestones and flashpoints are just re-branded bounties, so they’re actually not new at all. So not only does it offer less content than Destiny’s final form, but it still hasn’t addressed the first game’s core problem.

It was the third week which meant the Gauntlet room was up first; a room I hadn’t encountered yet. The mechanics were explained and I felt good with the ease at which this seemed like it could be done. The Gauntlet room only echoed what the world-firsters had stated; those seeking to guide others through the raid were going to have a hell of a time. A certain party member who also was a seeker wasn’t talking much throughout the two hours spent trying to get coordination down. They kept wandering off, not listening and generally being unhelpful. It ended with them dropping out of the fireteam never to return even with party invites thrown their way. It was time to call it quits. Defeated the third seeker and myself thanked the Clan that had been the guides for their time and parted ways.

The Strike is a good place to start. It reveals a little more of the world players can expect, showcasing great improvements to Destiny. The most notable thing about the Strike is just how open it felt. Instead of running casually down one big hallway that twist and turns, the Strike makes use of all the space available. The number of paths available was astounding and never has it been so easy to get separated from the group, meaning communication (or keeping an eye out) is key. Party members can’t just run ahead to go off and do their own thing; the Strike actually requires some teamwork and that’s a good thing. More than a few times, imminent danger is awaiting any careless Guardian who might think "I’ve got this." The mechanics of it all also helped with this feeling, giving the Strike enough complexity, but not so much that it felt bogged down. It’s hard to get an exact read, though, because this is only one Strike and without leveling of any sort, it might just seem tough. This is how every Destiny expansion has played out. Things feel like they were getting more challenging, but level up enough gear and light, and those Strikes become cake-walks. I even encountered some of this already, by just breezing past the giant drill without stopping. What looked like a challenging set piece became just a set piece. No interaction required.

glasses-pink-glasses-lens-eyesight-sightDestiny’s sequel still has a stunning lack of features, of new things to do in and with its content. Where’s the variety of Crucible modes? Where are the custom lobbies? Where is Horde mode and strike scoring? What about customizable difficulty and gameplay modifiers? Why don’t we have any in-game systems we can use to challenge ourselves and our friends? If incentive is necessary, why not offer emblems for running strikes, story missions or even raids with certain modifiers turned on? How about a system to share or feature custom-made challenges and offer a small sum of Silver for popularity? Additional raids, strikes and explorable spaces are nice, but they don’t solve the problem. Features, things to do with that content, do solve the problem and Destiny 2 currently doesn’t even offer as many as its predecessor.

The first thing to strike (no pun) in the Destiny 2 Beta was how well-worn it felt. Like wrapping up in a comfy blanket that is always waiting when returning to the family home…while it crumbles and burns to ash. The one thing that’s been on the brain is how Destiny would need to pull a Halo maneuver if it hoped to pull itself up from the original launch, and so far, so good. Destiny 2’s beta does exactly what Bungie’s previous title Halo did before it, taking everything it learned from the first game and improving on that at every turn. The gun play is tighter, the environments more stunning (not just visually) and the state of Destiny in a better place than when it started. It’s a shame then that the beta doesn’t offer more, because the sparseness of it all itches at the back of the mind. Why only show the opening mission, a strike, and two crucible maps/modes?

번호 제목 글쓴이 날짜 조회 수
13263 Destiny Is A Roaring Engine Of Space-Fantasy Love JoesphW79171524641829 2025.12.15 0
13262 I Followed The Tips In Ninja’s "Get Good" And Got Gooder IonaCascarret71867599 2025.12.15 0
13261 Beragam Keuntungan Penting Selama Main Slot Online Di Agen Slot KinaJackey73961181838 2025.12.15 0
13260 5 Game Paling Gacor Slot Online Oleh Pragmatic Play Joie703824466983751 2025.12.15 0
13259 Dimana Seharusnya Mampu Main Judi Online Yang Terpercaya Dan Berkualitas? Berikut Saran Tempat Terpercaya Bagi Kamu Bertaruh Secara Aman DollyNewquist22219845 2025.12.15 0
13258 Semua Trick Untung Slot Online Itu KaraLevin35479858167 2025.12.15 1
13257 Cara Termudah Menghasilkan Uang Di Internet SherylTaubman76 2025.12.15 0
13256 Mother O Father B- Children Will Be? RorySchumacher48 2025.12.15 0
13255 5 Tip Untuk Pemasaran Email Yang Efektif TerriFunderburg29348 2025.12.15 0
13254 Review: Minecraft Dungeons MorrisRow3675170 2025.12.15 0
13253 Review: Minecraft: Story Mode -- Episode 1: The Order Of The Stone ArleneH075699803 2025.12.15 0
13252 Veelgestelde Vragen All Over Kredietscores Hoe U De Meest Gestelde Vragen Terminated Kredietscores Kunt Beantwoorden CarriSchweitzer 2025.12.15 0
13251 The Better Endeavor Haze Over Repositing Software In 2025 + Guide ErnieRizzo511192372 2025.12.15 4
13250 Pastikan Bergabung Pada Situs Game Judi Online Terjamin Serta Terverifikasi Agar Pengalaman Bermain Yg Aman Serta Terhindar Dari Penipuan SonjaKern987135 2025.12.15 0
13249 Ketiga Ulasan Terbaik Mesin Slot Yg Menguntungkan Terhadap Situs Mega Slot Tanpa Potongan MichelRivard938195 2025.12.15 0
13248 In The Next Generation Of Video Games, Indies Are The New Exclusives ChristyBidwell365 2025.12.15 0
13247 5 Pilihan Deposit Game Slot Paling Mudah Yang Ada LinwoodLampe7781 2025.12.15 0
13246 5 Opsi Deposit Game Slot Paling Mudah Untuk Digunakan ThedaWootton1323 2025.12.15 0
13245 Dasa Taktik Yang Diuji Bikin Menghasilkan Penghasilan ChristiKemble904852 2025.12.15 0
13244 Utamakan Indra Daripada Asal Bermain Slot Online, Inilah Caranya PattiFlegg56330 2025.12.15 0