Tekken has been one of the most consistently popular fighting games in the genre. The 3D fighter features beautiful graphics and a huge roster of unique characters to choose from. Save for a few exceptions like Super Smash Bros , fighting games are often very hard for newcomers to come into. There is a ton of information to learn, and it can even be hard just choosing a charac
One of these is its CT-sided nature, which is likely what Nuke is most known for. While it was always a popular map despite this reputation, the casual and professional scene responded very positively to the changes. While many would argue it remains largely CT-sided, strong teams, structured or not, have options to be effective on the T-side creating a nice balance. Nuke remains in the Top 3 to 4 most-played maps in both casual and competitive pl
These too appear to be straightforward contributors to Trust Factor. Those who are often accused of cheating and no acquitted of the complaint may be best lumped together with similar players. Those who are associated with other accounts that have received bans may also be treated the s
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The Navaja is a fairly unpopular knife in the CS:GO community, which is no exaggeration. CS:GO skin YouTuber TDM_Heyzeus used community votes from nearly 3,000 people to rank the knives from best to worst, and the Navaja was voted the worst by a considerable mar
Weapons sway more when aimed down sights, making even simple shots hard to pull off, and the map is filled with sound traps that reveal positions to other teams in a heartbeat. The overall flow and strategy of Hunt make it one of the hardest yet most satisfying games for newcomers to le
The title is pretty self-explanatory, as you play an average-joe-turned-freedom-fighter as the Soviet Union vies to 'liberate' America. You lead a rag-tag group of citizens through a quest to halt the invasion no matter what the odds - the storyline was great, the level design well-done, and the soundtrack phenomenal and very memora
The combat is system the same as any RPG, but there was a precise combo system that not many games at the time had. Nail them right and you would unleash lethal damage. I think if there was a sequel, they would be able to break away from all of the generics and finally become its own. LoD had tons of potential- they just borrowed too much from other ga
So there you have it, the games we would like to most like to see sequels* made for. I guess it's true that you don't know what you have until it's gone. In a perfect world, a developer would see this and say "Hey! That's a great idea." But sadly this isn't a perfect world, so all we can do for now is dream and reminisce. Although all hope isn't lost, as this year's E3 is next month, and there is always a possibil
After all the money Final Fantasy 7 made you'd figure Square Enix would continue this story in another video game. A CGI movie sequel, Final Fantasy: Advent Children, came out years later , but that was never good enough for me. That’s a different medium. I want to see a video game sequel. I mean Street Fighter 2 had how many sequels before we saw part 3? Square could have done the same. I think Square dropped the ball on that one. It's not like it would have been difficult to do. Final Fantasy 7 screamed for a sequel, I thou
The hero even had a shape-shifting dog companion that was a helluva lot more charming and way more awesome than the comparatively socially inept and uncool dogs in Fable 2 and Fallout 3 . I mean, seriously, Square, stop jerking us around with all of this lame Final Fantasy X-2 and Final Fantasy VII spin-off crap and get crackin' on something that used to make you stand out from the crowd of spiky-haired, amnesiac protagoni
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It's not common for skins to look good in every condition. Usually, skins will look their best at the Factory New side of the spectrum (or the Battle-Scarred depending on the skin). Unfortunately, people tend to go for either of the extremes, and other conditions are overlooked. This knife is one of the few exceptions. It's simple and minimalist and looks great in all conditions, so if you want to save some money, it doesn't matter too much if you buy a more worn and cheaper vari
The Ursus blade is an interesting survival knife that can look great depending on which finish it uses. Ursus knives also have a chance of playing an animation in which the player throws the weapon up into the air before catching it, which is a nice touch. Fans of this ever-popular title go wild for Csgo operation broken fang this
Geographic location on the other hand is a strange one. Perhaps a player needs to move often, and that is outside of their control. Perhaps players need to use VPNs for undisclosed reasons, and that too may be out of their hands. Whatever the case, it would be fascinating to know more about how Valve uses this d
Originally a Counter-Strike 1.1 map created by Chris "Narby" Auty and introduced on June 27th, 1999, Vertigo was a surprising addition to the map pool when it was added. On March 28th, 2019, the map was added to the active map pool in place of fan-favorite Cache as the map underwent renovations. This was surprising, but not all that unexpected. Up to this point, the player base was expecting a lot of the older maps to receive facelifts and come back better than ever, but few expected Cache's replacement to be Vert