With the Call of Duty: Modern Warfare 3 cycle coming to a close, Sledgehammer Games has introduced the JAK Voltstorm, the final Aftermarket Part (AMP) appearing in 2023's Call of Duty title. Season 6 saw the arrival of the DTIR 30-06 battle rifle along with a wealth of AMPs capable of transforming the characteristics of a variety of weap
The official Call of Duty blog revealed patch notes for the November 21 Modern Warfare 3 update, which features multiple weapon changes for assault rifles and SMGs. Firstly, the Holger 556 assault rifle received nerfs to damage multipliers for head, neck, upper-torso, arm, tactical shooter mission guide and hand damage. The Holger 556's sprint to fire time was increased from 210ms to 231ms, so players will notice a slight delay when proceeding to fire the assault rifle directly after sprinting. The FR 5.56 received the exact same sprint to fire nerf as the Holger 556 with the former getting multiple damage nerfs and damage multiplier reductions. What's more, Sledgehammer Games nerfed the DG-58 assault rifle's overall damage and increased the burst delay from 100ms to 12
Treyarch, the studio behind MW3 's Ranked mode, announced earlier this week that Ranked Play would soon begin a test phase to see if additional weapons could be viable in the meta. Before, Ranked Play users almost exclusively equipped weapons like the MCW, Rival-9, and WSP Swarm due to other options being banned or simply not good enough. While a limited selection of weapons isn't anything new to the competitive Call of Duty scene, it seems that Treyarch is trying to improve on this asp
The JAK Voltstorm is an AMP for the Stormender , a launcher that fires a small electromagnetic pulse (EMP) capable of dealing huge amounts of damage to anyone who gets too close for comfort. Although the launcher has never featured in the ever-changing meta, it could be a viable option players should consider if they're looking for something outside of the
Modern Warfare 3 's newest update allows previously banned weapons like the BP50, Holger 556, HRM-9, and others to be equipped in Ranked Play until April 23. Feedback and data will determine whether the weapons remain unbanned. As for balance changes, both MW3 and Warzone saw the same adjustments to six weapons. Slight buffs were applied to the MTZ-556, Holger 556, Striker, and MW2 's M16. A slight nerf was applied to the RAM-9 and a more significant nerf was applied to the WSP Swarm, which had its flinch resistance decreased by 81%. Also, the Haymaker's JAK Maglift Kit was nerfed in MW3 only and a common bug causing the MORS sniper rifle's optics to become misaligned was fi
Kar98k is the only weapon here that is capable of keeping its effective shots in ranges above 50 meters. When the weapon was first deployed into Modern Warfare 3, it was an absolute beast, until Sledgehammer Games nerfed its damage rate as well as bullet veloc
Like previous Call of Duty games, Modern Warfare 3 receives weekly updates that rotate playlists and brings balance changes. Modern Warfare 3's November 16 playlist update brought multiple maps from 2022's Modern Warfare 2 , and a new Experimental Playlist lets players try out new features that Sledgehammer Games has been developing, such as a colored outline for enemy combatants in multiplayer. The following day, Sledgehammer Games released a subsequent update that reduced the delay for sprinting after a slide, making overall player movement feel more responsive in Modern Warfare 3 . In a Reddit AMA held on November 20, the developers revealed even more changes for Modern Warfare 3 arriving in the coming we
The latest update appears to raise the viability of SMGs in the Modern Warfare 3 meta , since the Striker, AMR9, and Striker 9 received notable changes. The Striker SMG's maximum damage range has been increased from just 9 m to 19 m, which is a 114% increase. Near-medium and far-medium damage for the Striker was also increased, and the Striker's aim down sights (ADS) time was reduced to 230ms. The Striker 9 also received a reduction in ADS timing, but the SMG's maximum damage was decreased by 16%. Slight adjustments to the AMR9 brought its damage multipliers up to 1.1x, and its sprint to fire time was reduced by 30% to 206ms. Overall, these SMGs should feel more responsive and consistent in the meta going forw
The highlight of this balance pass is a reduction to the lethality of the FR 5.56 and DG-58. Both Weapons will now require two headshots to kill an enemy with a single 3-round burst fire. Additionally, these changes aim to improve the consistency and viability of Submachine Guns to the intended target for the cl
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Lightweight and agile, the Rival-9 is built for the sole purpose of clearing rooms, and clearing them quickly. The Rival-9 is yet another SMG with a grand fire rate, and handling on par with the best Assault Rifles in Modern Warfare 3 . Players should try out the Rival-9, especially with its recoil control, allowing players to not only dominate tight spaces and room clears but to hold down the line when it comes to more open spaces. Just try not to out-snipe a sniper with this one in this shorter campaign COD ti