Triangle Strategy takes a twisty path to its finale, with a fair few battles and story beats playing out in entirely different ways. This is first depicted in Chapter Three, when Serenoa must decide whether to visit Aesfrost or Hyza
First, let's note that a heightened degree of Conviction in a particular aspect "feeds into itself" in a nifty fashion: selecting a dialogue decision during Conviction-related conversations will boost that decision's reflected aspect substantial
There is also money needed for various items like in a typical RPG . It’s harder to get materials or money in mock battles, which again, makes upgrading certain aspects tricky. It gets better the deeper players get into Triangle Strategy , but it can still be a strug
In battles, you'll earn Morality points through achieving victory without killing every enemy unit (obviously impossible in fights where the goal is to do just that). Buffing your allies also earns Morality points, so a character like Benedict is highly helpful here despite his more Utility-minded personal
Once the event is over, you will have access to the Smithy in your Encampment . At the Smithy, you can trade Coins and materials for upgrades to your character's weapons. These can be as simple as attack increases or grant entirely new passive abilit
Triangle Strategy gets more and more serious as the chapters pass, and this chapter is no exception. While this part of the chapter has no combat, you will be fighting within yourself when trying to decide what to do: should you protect Roland and face a powerful army, or surrender him to Aesfrost in favor of pe
Chapter Two thrusts you immediately into your first exploration event in Triangle Strategy. This is an opportunity to relax for a while and talk to your allies and NPCs. There are items to be found as you explore each location, www.strategyinsights.xyz and some characters will give you Conviction choic
This is your first time in an exploration event with a merchant . Interacting with merchants is limited to the event, and they will sometimes tout exclusive wares. Always be sure to take a look at their stock. If you're curious but low on coin, feel free to partake in a Mental Mock Battle or two back at the Encampm
After taking part in your first momentous vote in Triangle Strategy , you will be taken to either the Grand Duchy of Aesfrost or the Holy State of Hyzante. With the latter route, Serenoa and co. get to see the scorching sands for the first time in the game and meet the hierophant. Hyzante's egalitarian surface proves at least a partial facade, culminating in a conflict with rebel scholars whose worldview certainly does not mesh with those forecast by the Saintly Seven. Good thing we'll have an ice mage to help us keep our cool. More Walkthroug
The chapter also features a fun battle against individuals from one of the other Norzelian countries, and the strategic aspect of the game gets a little deeper as it prepares you for the challenges to c
Triangle Strategy was criticized pre-launch for sticking to its bizarre title, but at least it owns it. Everything about the game, thematically, seems to revolve around the form of a triangle to some extent or another. In the case of the Conviction system, that's plain as day with Liberty, Morality, and Util
Everything is situated here, and once again I would have welcomed a bit of extra variety to spice things up. Triangle Strategy is rather traditional in its definition of fantasy, so those who aren’t pulled in by political showdowns and melodramatic expressions of bloodshed might not find a lot to love here. The voice acting doesn’t help either, some of which is downright awful thanks to a lack of direction that has some characters come across as emotionless husks that never give the writing they’re propping up justice. Serenoa is easily the worst, a rather damning indictment given he’s the main protagonist we hear from all the damn time.
Raising Liberty, Morality, and Utility plays a direct role in your success rate of convincing the game's lead characters to see Serenoa's point of view during Scales of Conviction sequences. Serenoa's point of view, of course, is whatever yours happens to be, and yours will be reflective of which story path(s) you wish to expl
This tourney is only a mock battle, but it's a mock battle that you have to win. After all, you can't let Hyzante embarrass you! After some preamble about the structure of the event, you'll get right down to
This is the most readily apparent example of Convictions playing out in your favor; whatever it is that our above example would theoretically pertain to, you'll stand a far better chance of accomplishing it with a high score in a particular aspect. Grinding that out, even if you can't see the exact stockpile number until New Game Plus , is still worth the eff
Every aspect of combat is satisfying. The one downside is the lack of interchange job classes. Autobattles would have also been nice. Those are small nitpicks in an otherwise simple but robust strategy R