Click to Down

[JH]: We talk about everything, top-to-bottom, with all our creative partners. The first Destiny had a non-silent protagonist. In Destiny 2, we put an emphasis on the player’s story and we feel that, when it comes to the balance of how much should you talk vs an NPC, it should be more NPC. This isn’t Master Chief or Nathan Drake, this is supposed to be you. We don’t want to be presumptuous about the words we put in your mouth as you’re exploring. Ghost is there to help guide you through the story.

All activities in Destiny 2 can be played cooperatively, but the real test of a Fireteam’s comradery comes in Strikes, which Destiny 2 provides plenty of. There are five Strikes in Destiny 2 (six if you’re on PS4), and each is meticulously crafted to test a Fireteam. They’re far more exciting than the Strikes in vanilla Destiny and dole out some quality loot. Those looking for a challenge and some of the top-of-the-line loot will want to try the Nightfall, however, which is unlocked later in the game.

[JH]: Grimoire Cards as you knew them the past few years are gone. Who’s to say how we’re going to make that content more accessible outside of the game. However, what I can say is that it was a goal for us to take all that Grimoire content and get it into the game so that it was more accessible to players.

Destiny’s sequel still has a stunning lack of features, of new things to do in and with its content. Where’s the variety of Crucible modes? Where are the custom lobbies? Where is Horde mode and strike scoring? What about customizable difficulty and gameplay modifiers? Why don’t we have any in-game systems we can use to challenge ourselves and our friends? If incentive is necessary, why not offer emblems for running strikes, story missions or even raids with certain modifiers turned on? How about a system to share or feature custom-made challenges and offer a small sum of Silver for popularity? Additional raids, strikes and explorable spaces are nice, but they don’t solve the problem. Features, things to do with that content, do solve the problem and Destiny 2 currently doesn’t even offer as many as its predecessor.

[JH]: There’s two key things going on with Ghaul. One is giving him a goal and objective that he desperately wants that we as players can relate to. What do you care about? It’s your light, your progress, your powers. You care about that which the Traveler has given you. Ghaul wants that, and it’s the thing that you’re both going to fight for. The second is, when you start digging into the story, you see that he has a drive and obsession with being worthy. He doesn’t want to just take it, he wants to earn it.

6 Queenbreakers VS The WitnessThere was an interesting moment when we finally run into the Taken again. As new players, the game acted as if The Taken King never happened. With the possibility of a lot of these moments popping up, how have you handled the whole new player vs. returning player conundrum?

Over the course of its lifespan, most players agreed that Destiny’s most persistent problem was a general lack of content. There just wasn’t enough to do between DLC expansions. The thing is, those expansions never actually helped all that much. It would only take a week or two for the hardcore crowd to start complaining about a lack of content again. Some would blame those players for spending too much time with the game and burning through that content too quickly, but it’s only natural that players would quickly burn through expansions when they often didn’t include many new features. I was cautiously optimistic that Destiny 2 would address the real issue at the heart of its forebear’s content woes, but this sadly hasn’t been the case. It’s added a few minor features in the form of the new director, a map, small activities in its explorable spaces, milestones and flashpoints, but that that’s it. Oh wait, scratch that. Milestones and flashpoints are just re-branded bounties, so they’re actually not new at all. So not only does it offer less content than Destiny’s final form, but it still hasn’t addressed the first game’s core problem.

The Strike is a good place to start. It reveals a little more of the world players can expect, showcasing great improvements to Destiny. The most notable thing about the Strike is just how open it felt. Instead of running casually down one big hallway that twist and turns, the Strike makes use of all the space available. The number of paths available was astounding and never has it been so easy to get separated from Destiny 2focus the group, meaning communication (or keeping an eye out) is key. Party members can’t just run ahead to go off and do their own thing; the Strike actually requires some teamwork and that’s a good thing. More than a few times, imminent danger is awaiting any careless Guardian who might think "I’ve got this." The mechanics of it all also helped with this feeling, giving the Strike enough complexity, but not so much that it felt bogged down. It’s hard to get an exact read, though, because this is only one Strike and without leveling of any sort, it might just seem tough. This is how every Destiny expansion has played out. Things feel like they were getting more challenging, but level up enough gear and light, and those Strikes become cake-walks. I even encountered some of this already, by just breezing past the giant drill without stopping. What looked like a challenging set piece became just a set piece. No interaction required.

번호 제목 글쓴이 날짜 조회 수
11899 Minecraft: The Best Example Of Games As Art MorrisRow3675170 2025.12.15 0
11898 Everything You Need To Know About The Apex Legends Grand Soirée Arcade IonaCascarret71867599 2025.12.15 0
11897 League Of Legends: The 10 World Championship Winning Rosters, Ranked LoisHendrix9445667282 2025.12.15 0
11896 Best JAK Protean RAAL MG Loadout In CoD MW3 & Warzone WillaMcdougall36 2025.12.15 0
11895 Divinity Original Sin 2: The Best Builds For Fane BobbieRascon393 2025.12.15 0
11894 Dead By Daylight: Passing Judgment On Survivors As Pyramid Head KobyCatlett300446 2025.12.15 0
11893 Female Genshin Impact Characters With Best Designs ElmoCollier69016 2025.12.15 0
11892 Modern Warfare Zombies: Tips For Completing The Outlast Contract Greta7419739966 2025.12.15 0
11891 Brian Austin Green Interview: PUBG Mobile #Fight4TheAmazon Lamar37W6796187 2025.12.15 0
11890 Destiny 2 Is Taking Small Steps Forward With Many Lessons To Teach AlmedaNapier495 2025.12.15 0
11889 How To Complete The Dragon Ball Strength Training Quests In Fortnite MaricruzDickerman 2025.12.15 0
11888 8 Beginner Tips For Triangle Strategy MarilynnHurt0016654 2025.12.15 0
11887 How To Complete The Dragon Ball Agility Training Quests In Fortnite CindyPortus4704 2025.12.15 0
11886 How To Play As Scaramouche In Genshin Impact SavannahX6467146581 2025.12.15 0
11885 Ranking The 10 Best Counter-Strike: Global Offensive Maps Lesley5991102867 2025.12.15 0
11884 Review: Destiny 2 JestineBirdwood0009 2025.12.15 0
11883 Best Multiplayer Games Like Don't Starve Together LaurelCole53134115 2025.12.15 1
11882 Dijamin Main-main Slot Single Toko Online Macam Mana Kiat Ini Angelica45Y0272102060 2025.12.15 6
11881 Triangle Strategy Review: Ruling A Kingdom Just Ain’t Worth The Drama MarilynCoats49585 2025.12.15 0
11880 Noriyoshi Fujimoto On Why Dragon Quest Builders Is Not Another Minecraft CamilleBynum2632 2025.12.15 0