Though this achievement is fairly self-explanatory, for any players that have cleared Simulated Universe: Gold and Gears' higher difficulties, it'll quickly become apparent why this achievement is near impossible to unlock. Torturous Difficulty is already hard enough, but ensuring that you defeat it while at Conundrum Level 12 is both time-consuming and a way to ensure that you'll have a much harder time than necessary, as it entails taking the longest route possible through each stage of Gold and Gears while already having to fight and defeat much harder enemies than us
Check all the Blessings, Curio, Equations, Weighted Curio, and Occurrences you’ve collected so far. Reaching certain milestones will reward you with Stellar Jade in Honkai: Star Rail and Synchronicity poi
Boothill is a Physical unit that follows the path of Hunt in **Honkai: Star Rail ** . He is known for his single-target-oriented DPS role and exceptional ability to leverage Weakness Break due to his unique kit. Boothill can implement Physical Weakness on enemies, enhancing his basic attacks and utilizing a great scaling Break Effect , which allows him to deal massive dam
Collecting Boothill's ascension materials in Honkai: Star Rail will help him become a more effective damage dealer for the team. His best traces revolve around exploiting Weakness Break, enhancing his overall damage out
Data Bank Overseer is a hidden achievement. As it notes in its description, players need to have at least 9,999 Cosmic Fragments when they clear Simulated Universe: Swarm Disaster . There are numerous ways to achieve this - though it will still require a strategy - and it's far less reliant on RNG or skill than some other hidden achievements in Honkai: Star Ra
Gallagher's main strength revolves around the use of his Ultimate, which applies Besotted to all targets hit and enhances his next Basic ATK. Targets afflicted with Besotted receive increased Break DMG, and allies that attack them are healed. This makes Gallagher the first character in Honkai: Star Rail to directly provide an increase to Break DMG , previously only influenced by Break Eff
Given her strengths, especially during her banner and her first rerun with her most synergistic team member Firefly, players might wonder if it's worth investing in her Eidolons or if they should save resources for other characters. click over here now's what players need to know about Ruan Mei's Eidolons and their priority or
Ruan Mei is the first ever 5-star limited Harmony character to be released in **Honkai: Star Rail ** . Despite powerful options like Sparkle and Robin appearing during the Trailblazers' journey in Penacony, she has remained a solid support character. Her utility has increased even further with the addition of strong DPS units like Boothill and Firefly, and she also has excellent synergy with Harmony
Ruan Mei generally only focuses on being built with Break Effect as her priority stat, allowing her to reach very high Break Effect values on her own without heavy min-maxing requirement, that being the case, E4 could be considered overkill in most instances with her team-wide buffs capping at certain Break Effect values, whereas her own DMG will see some benefit from it. That being the case, this eidolon essentially allows players to diversify her build beyond just Break Effect stat if players want to try unique synerg
Being an excellent support unit , Ruan Mei isn't reliant on players obtaining any of her eidolons - and some may even consider them overkill in terms of how much benefits she can provide. Nevertheless, Ruan Mei's Eidolon shines across all grades, offering strategic advantages that complement different playstyles and team compositions in Honkai: Star Rail . While E1 provides the best value for low-spenders, each subsequent grade enhances her utility and effectiveness, making her a versatile choice for enhancing team performance in various game scenarios. That being the case, it can be said that players should primarily aim to get E1, but arguably E2 can also be a good stopping po
This hidden achievement sounds deceptively easy, but players may find it's much harder to unlock than it seems. While all that's needed is to use Huohuo's Technique on the field to scare away six targets, players can be hard-pressed to find a location in regular gameplay with so many enemies clumped together. As such, players will need to think outside the box to unlock this achievem
To unlock this achievement, the player needs to trigger Aventurine's 'Skill 1' voice line and Boothill's 'Battle Begins: Weakness Break' voice line in the same battle. However, even this is slightly confusing; as Boothill's voice line is called 'Battle Begins', players may assume it can only be triggered after breaking an enemy's weakness immediately after the battle starts. However, this is not the case - all that needs to happen to trigger this voice line is for an enemy to be weakness broken by any playable character once Boothill starts his turn. Aventurine also has two possible Skill voice lines that can trigger, so players will need to ensure the correct one is said. Once Aventurine says, "Going all in. Tab's on me." and Boothill says, "Don't worry! This one's on me.", players should get the achievem