Click to Down

Playing Destiny 2 with others is what makes the game so enjoyable. Destiny 2 may have widened the pool, but everyone must stay in their lanes. Seeing a game like FFXIV pull off cross-play so effortlessly makes one wonder why Bungie couldn’t pull this same move. Part of it has to do with licensing agreements, but dividing Guardians is a sure way to push those same Guardians out. If a group of friends wants to play Destiny 2 together, but they all have different platforms, then why should they play at all? Much of the content in Destiny 2 is built on the idea of social play, even more so than Destiny, it just comes with limiters. Those limits are hurting Destiny 2.

Whether you’re a grown adult or a child, who doesn’t love Pokémon? The release of the Gameboy Advance began arguably the best era for handheld games, and leading the march was Pokémon Ruby and Sapphire. These twelve year old games brought us the third generation of Pokémon we love today, so it seemed only fit for Nintendo to remake the duo. With their new 3D engine, Nostalgia hits hard for those who grew up in the late 90s and early 00s, as Game Freak was able to recreate everything you’ve come to love, while at the same time adding on top of it. While it would still be great to see new Pokémon adventures, this is one of the few cases a remake was warranted. Now all we need a second remake of Red and Blue.

Jumping in, the beta opens with a great start, showcasing the opening mission which immediately wraps up a story arc charge Destiny 2 for old players and wipes the slate clean for new players. It’s a guaranteed win-win. Unless you’re a guardian, that is, then it’s a significant loss. For a mission showcase, this is an excellent example; this story mission had more feeling in it than all of my time spent with my guardian. Characters are interacting with you. Mysteries as to where other characters went are easy to spot in the environment and it all around creates a sense of awe. Where is Eris Morn? Her glowing green jar half buried in ruble where she once stood. Or the cleaning bot that maintains its programming, casually sweeping up the blood of dead Cabal while the Tower is literally on fire in every other regard. Seeing some of the most famous guardians in action, working with you. Entering a hallway and seeing the very people Guardians are supposedly protecting, scared, huddling together as their home is taken away. Destiny 2 wants to hit with impact, and it does.

With 2018 in full swing, a solid first quarter down and plenty of games to keep anyone happy, Destiny 2 is likely not on the mind. Bungie has been straightening Destiny 2 out, though, and it finds itself on almost the exact same path that its predecessor took. This isn’t a bad path, but it leaves a a bland taste in the mouth. It’s medicine that can be swallowed with maybe some slight discomfort from past experiences. Destiny 2 will continue to course correct, and those improvements do help the game, but do they help it enough? That’s up for the player to decide, because making things work that should have been working all along isn’t a reason to come back.

The other ill feeling aside from Destiny 2’s launch is knowing we're following a path already taken that doesn't seem totally trustworthy. In fact, it's the same merry-go-round many have already been talking about. We've been here before, we've seen it. Yes, Destiny 2 will drop some Taken King sized expansion and it probably will fix a lot, but it just doesn't feel like enough or that Bungie or Activision are trying. Give us guardians something fresh, show us something shiny and new; not a lackluster experience that continually rides on the coat-tails (hardly any to begin with) of the previous title. The gimmick can work for anyone experiencing Destiny for the first time, but it's not going to work for the players that have been with Destiny since the beginning and the newcomers will pick up on that. When creating a space to play in together, it's creating a social dialogue, which happens inside the game and out.

The first thing to strike (no pun) in the Destiny 2 Beta was how well-worn it felt. Like wrapping up in a comfy blanket that is always waiting when returning to the family home…while it crumbles and burns to ash. The one thing that’s been on the brain is how Destiny would need to pull a Halo maneuver if it hoped to pull itself up from the original launch, and so far, so good. Destiny 2’s beta does exactly what Bungie’s previous title Halo did before it, taking everything it learned from the first game and improving on that at every turn. The gun play is tighter, the environments more stunning (not just visually) and the state of Destiny in a better place than when it started. It’s a shame then that the beta doesn’t offer more, because the sparseness of it all itches at the back of the mind. Why only show the opening mission, a strike, and two crucible maps/modes?

destiny-2-4k-2023-season_bW5nbmuUmZqaraWDestiny 2 is headed in the right direction. Perhaps it's too little too late or maybe it could pull a healthy player base back in. For now, Destiny 2 is trying its best and is showing signs of quality of life for its future. Today it’s no surprise when buying a new game to be hit immediately by a patch, because what game makes it out of the door ever without having to go through a few updates and patches once it’s out the gate? Usually a major update will hit games freshly released within the first month followed by the steady stream of content and improvements. All of this is commonplace in the video game world and yet we as the audience still find time to get mad that games aren’t the perfect embodiment of what was envisioned. Developers do have a responsibility to be open with their audience and it does become a let down when certain things promised are nowhere to be seen or the game is more broken than let on. So let the saga of Destiny as it continues through the ages be a lesson, one that we are seeing more and more frequently – Anthem is on the horizon, after all. But it's our responsibility as players and developers to keep the dialogue going to get the best experience possible from all sides. Good luck out there, Guardian.

번호 제목 글쓴이 날짜 조회 수
12723 Pasal Pemasaran - Sebagian Besar Bisnis Hanya Tidak Mendapatkannya YettaOrmond08717638 2025.12.15 13
12722 Creating A Franchise League For CS:GO Would Be Bad For Everyone CindyZambrano3396816 2025.12.15 0
12721 Lead Generation - Mengapa Anda Tidak Membutuhkan Perangkap Tikus Yang Lebih Baik! VerlaBonney518199736 2025.12.15 0
12720 Seperti Apa Cara Main Permainan Berbasis Reel Online Dengan Pembayaran Via Pulsa Waldo1401679636645404 2025.12.15 0
12719 5 Teknik Pemasaran Internet Terbaik SherylHarford8278030 2025.12.15 1
12718 COD: Mobile – 10 Common Mistakes Most Players Make BlairGodwin4878 2025.12.15 0
12717 Best Multiplayer Games Like Don't Starve Together BradleyBourget6 2025.12.15 0
12716 Honkai: Star Rail – Ruan Mei Eidolons Guide DomenicSpringfield8 2025.12.15 0
12715 Cara Sederhana Menghasilkan Uang Online YettaOrmond08717638 2025.12.15 35
12714 Review: Minecraft: Story Mode -- Episode 1: The Order Of The Stone ChristyBidwell365 2025.12.15 0
12713 Review: Destiny 2 (PC) JestineBirdwood0009 2025.12.15 0
12712 Counter-Strike: Global Offensive - How To Play Surf Maps Lesley5991102867 2025.12.15 0
12711 Dead By Daylight: Beginner's Guide To Being A Killer NannetteVallery 2025.12.15 0
12710 Apex Legends And The Role Of Stories In Battle Royale Games Omar92I84283698 2025.12.15 0
12709 Genshin Impact: How To Complete Destroy The Barrier Puzzles RalphQig673811376 2025.12.15 0
12708 The Best Catalysts For Wanderer (Scaramouche) In Genshin Impact SteveTakasuka30 2025.12.15 0
12707 Dead By Daylight: The Archives Explained (Rift, Tomes, & Shrine) KobyCatlett300446 2025.12.15 0
12706 เจาะลึก จอ LED ขนาดใหญ่ ราคา และคุณสมบัติที่ควรรู้ DustinPayton8031 2025.12.15 4
12705 15 PC Games That Are Worse With A Controller CindyZambrano3396816 2025.12.15 0
12704 Genshin Impact Scaramouche Boss Guide Dotty51C153524141 2025.12.15 0