Click to Down

Destiny 2’s Biggest Problems Don’t Include A Lack Of Loot

JoesphW79171524641829 2025.12.15 06:00 조회 수 : 1

As for the Crucible, it seems to be an uneven blending of old and new, and like any good shooter, will probably need a few matches under its belt to see where it stands. I was grouped with teams that either know shooters or know Destiny the first few matches tackled. My team dominating match after match, while hapless players threw themselves at our Guardian-trained reflexes. It almost didn’t seem fair, probably because the other teams weren’t making use of their powers and treating the Crucible like any other shooter. Jumping in on day two, however, was completely different. Being on the receiving end of the stick was just not fun. My team wandering off to play "team deathmatch" instead of the actual objective. At this point, it’s confusing when other players don’t know mechanics. Most games use the same objective-based gameplay with personal slight variations, but to see my team run to the meat grinder, completely away from the very thing we were supposed to be protecting, was disheartening. I had to quit while I was ahead. Not because the other players were bad, they just didn’t seem to care.

Upon release, one of the main criticisms hounding Destiny 2 was its conversion of shaders from permanent unlocks to single-use consumable items . In response, many were quick to point out that shaders in general were easy to come by and that players wouldn’t actually be hurting for them all that much. In general, this is true. Shaders as an item are indeed relatively easy to come by. However, most of the best shaders are only gained through opening "Bright Engrams", items which are loot boxes in all but name. They’re obtainable through in-game means but only at a snail’s pace unless one decides to fork over some real cash. Players also have absolutely zero control over what they get out of them. So while those cool shaders are technically obtainable, there’s no guarantee that a player will ever get the one they want, much less more of it. So instead of encouraging players to enjoy Destiny 2’s new system that allows every piece of gear to be individually customized, the game instead pushes players to do the opposite and hoard what shaders they do get until they manage to obtain a piece of endgame gear that won’t be immediately scrapped. Armor and weapon mods suffer from a similar drawback too, though they can at least be bought with in-game currency. This problem isn’t just limited to consumables either. Thanks to Destiny 2’s deplorable token system, there’s been wholesale reduction of player control over the gear they earn. The system is probably meant to promote grind, but instead it does the opposite. Why should the game’s players bother with the grind loop if they can’t grind for the things they actually want?

In Destiny, players would drop into the world and be the sole occupants in the world, asides from the infinitely respawning enemies. prismatic subclass destiny 2 2 changes this by adding NPCs to the open areas. In the EDZ that character is Devrim Kay, a suave sniper who resides in an abandoned church.

Having faction leaders like Devrim is a step forward for Destiny’s open areas. He’s a strong personality, and it is good to listen to other characters that aren’t Nolan North’s-voiced Ghost. The inclusion of NPCs, however, still don’t provide players with everything they need, as you’ll still need to travel back to social spaces to decrypt engrams and access your vault. A more seamless experience that incorporated social spaces into the open area would have been much preferred.

Of all the things players can do in the open area, Adventures are the most story-driven. Presented on the map as an orange banner with a white sword, these activities task Guardians with following a series of objectives. Structurally, Adventures most resemble the mission design of missions from the original; get an objective, go clear out a wave of enemies, listen to Ghost speculate a bit, and battle a boss.

Which brings this full circle back to the Strike. With only one Strike to tackle, any Guardian checking out the beta will probably play this a few times. It was with my second group that more problems started to crop up. The beta is a stress test on Destiny 2’s system, so having such sparse…everything...became more noticeable. There is a limited arsenal in Destiny 2 at the moment, and when the party hit the boss, we started to wipe. After the third wipe I began switching out weapons in every combination imaginable, but we just couldn’t land it. Having played Destiny since vanilla, I’d say the skills are there. But here is Destiny 2 presenting itself as challenging, but there is always that inkling that it’s a façade. Again, every Destiny expansion has done this. New encounters, new mechanics, new gear. It makes it all seem like the game has changed, but level up enough, equip the right stuff and that boss that was causing so much grief becomes laughable. One can only hope that this beta is not tricking players into a false experience, but that won’t be revealed until September. So, for now it’s the waiting game.

번호 제목 글쓴이 날짜 조회 수
11562 Honkai: Star Rail - Best Free 4-Star Character To Claim In The Origami Bird Clash Event new DomenicSpringfield8 2025.12.15 0
11561 Genshin Impact: Best 4-Star Weapons new BernieCruz5125612 2025.12.15 0
11560 The European Dead Zone Is Born To Keep Destiny 2 Alive new JestineBirdwood0009 2025.12.15 0
11559 Ranking All Mono-Elemental Teams In Genshin Impact new JarredCotter025844905 2025.12.15 0
11558 Honkai: Star Rail – Dreamflux Reef Chest And Lordly Trashcan Locations new EugeniaBenavidez 2025.12.15 0
11557 How To Save Harvisptokhm In Genshin Impact new SangSeamon811086 2025.12.15 0
11556 League Of Legends: 10 Ezreal Cosplay That Are Too Accurate new TammieSkurrie619 2025.12.15 0
11555 The Best Builds And Play Guide For Nahida In Genshin Impact new AundreaBarna846183574 2025.12.15 0
11554 PUBG: 5 Best Weapons In The Game (& The 5 Worst) new EtsukoRex698794 2025.12.15 0
11553 PlayerUnknown's Battlegrounds PS4 Review new Lamar37W6796187 2025.12.15 0
11552 Divinity: Original Sin 2 – 10 Best Skill In The Geomancer Tree new LaureneStella009871 2025.12.15 0
11551 Elden Ring: All Daggers, Ranked new KeishaMagarey4340 2025.12.15 0
11550 PlayerUnknown's Battlegrounds PS4 Review: Ugly And Unfinished new StephanieBarksdale5 2025.12.15 0
11549 Apex Legends Season 4: Assimilation Trailer Breakdown new Omar92I84283698 2025.12.15 0
11548 15 PC Games That Are Worse With A Controller new Lesley5991102867 2025.12.15 0
11547 Fortnite's Biggest Improvements Since Launch new ShellyStoneman901176 2025.12.15 6
11546 The Best Faeries In Video Games new CorrineLatham992371 2025.12.15 0
11545 Genshin Impact: Guide To Liben And His Marvelous Merchandise new CarmaKnutson72014 2025.12.15 0
11544 Review: Destiny 2 new AlenaSchultz9784 2025.12.15 0
11543 Honkai: Star Rail – Iron Cavalry Against The Scourge Relic Guide new DomenicSpringfield8 2025.12.15 0