One feature that is lacking from Resident Evil 4 is the ability to run and shoot at the same time. This feature was later introduced in RE6 , while RE4 relied on a "stop and pop" mechanic rather than "run and g
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The Havel's Armor is one of the most recognizable sets in all of Darks Souls ' lore . Present in Dark Souls and Dark Souls 3 , this heavy armor came to the rescue of many players who were overwhelmed by the fierce attacks of some of the strongest and most difficult bosses ever. Thanks to its stats players can take more blows than usual and deliver powerful parries, making sure any enemy can be defea
However, as many other franchises have discovered, you cannot just depend on this feeling. RE2 and RE3 remakes made sense from a functional standpoint, but RE4 may not be necessary beyond feelings of nostal
The Wildcat was a scrapped monster that was supposed to appear in the original Resident Evil 3 game. These creatures were supposed to be the ones hunting in the Raccoon City park but were replaced by the Hunter Gammas instead . The origins of the Wildcat is still unknown but it appears that the monster is not a product of the Umbrella Corporation, and is probably an escaped zoo animal that was infected with the t-Virus. As of the moment, gameplay videos of Resident Evil 3 remake appear to suggest that the Hunter Gammas will be located in the city's sewers, which begs the question Tears of the Kingdom tracking whether the city park will now be populated by this scrapped mons
The first three monsters on this list are existing creatures from other Resident Evil games, and headlining it are Crimson Head Zombies which were introduced in 2002's remake of Resident Evil . Although these creatures started as plain old zombies, Crimson Heads are mutations of zombies and are faster, deadlier, and imposes a greater threat to players. In the Resident Evil remake , Crimson Heads are made when players take down regular zombies but are unable to decapitate their heads or burn their bodies. As a result, these zombies would resurrect once again but with sharp claws and the ability to run after the player. In terms of gameplay, the Crimson Heads made resource management even more difficult in Resident Evil given that taking down zombies doesn't just cost players bullets, but also gasoline, which is required to burn the corpses of zombies. It is currently unclear why Crimson Heads did not make further appearances after the Resident Evil remake. While it would be cool to see them again in Resident Evil 3 , their appearance in the game is unlik
This team contributed to the development of RE3 and is made up of developers that have worked for Capcom in the past. Meanwhile, Shinji Mikami, the director of the original game, has been reported to give his blessing on this title. If Mikami is comfortable with who is at the helm, then it must mean they have some great id
In the original game, Nemesis was already relentless in chasing players, but most of the encounters are still scripted, and players would just have to run two to three doors to lose the tyrant. However, with all the information revealed so far, it appears that this won't be the case in the remake. Based on RE3 gameplay previews alone, it appears that it would take players a greater amount of effort and expert maneuverability to lose Nemesis, who can now blast through walls. However, to allow players to focus on other aspects of the game, there will be certain areas such as safe rooms and areas where puzzles are located where Nemesis can't en
If Capcom wants to get to the root of what initially made the RE series special, they should stick along the survival horror route. The recent remake of Resident Evil 3 already brings fans into a horror/action-adventure hybrid. With a RE4 remake, Capcom would be venturing even further away from the survival horror set
However, it looks like this game franchise could be a victim of attrition and "falling interest." It's the same reason why the movie sequel always seems not to do as well. If the numbers are low for RE3 , the chances are high that the same will happen to an RE4 rem
In 2005, Capcom went on to help once again redefine the survival horror genre with Resident Evil 4 . This game solidified the Resident Evil franchise as legendary and inspired many copycats. It almost feels too good to be improved upon, which contributes to the current discuss
As could be expected from this type of armor set, it's very hard to get, having to fight some of the most powerful monsters in the game. The reward is more than worth it, not only because of how good it looks but also for the 92 max defense and increased airborne dam