Like the Hunter Beta, the Hunter Gamma is made by combining human DNA with something else , but this time, amphibian DNA was used resulting in this frog-like monster. This design is perhaps the most different, for although the angle makes it difficult to see the new version, it seems that the beast is bipedal with no arms. It also looks much more fleshy than the original, and just plain scarier. This design is a clear example of why some creatures had to be redesigned, as the original Hunter Gamma looks kind of si
Originally, the Condemned was to appear in the Orphanage portion of the game, possibly posing a threat to Sherry Birkin. It was scrapped, possibly because Capcom wanted to make Brian Irons the main threat to Sherry during this segment of the g
The Drain Deimos is yet another terrifying creature which is now confirmed to appear in the remake. Although the new version seems more quadrupedal, it is very likely that it is capable of standing upright. Overall the beast looks more monstrous, and if it's able to do what the original Drain Deimos was, then players have good reason to fear it. The bug-like aspects of this monster have also been amped up in the remake's rendition of the Drain Deimos, invoking images of a giant preying mantis or something of the s
This team contributed to the development of RE3 and is made up of developers that have worked for Capcom in the past. Meanwhile, Shinji Mikami, the director of the original game, has been reported to give his blessing on this title. If Mikami is comfortable with who is at the helm, then it must mean they have some great id
There are some key differences though which seem to complement the monster quite nicely. For one, the trench coat itself is darker and bulkier, and seems to be made out of some kind of stretched leather. Nemesis is much more top heavy in the new version as well, featuring an even more towering physique than before. And although this is less of a change and more just improved graphics, the extra detail of Nemesis' face and the way the flesh seems pulled over adds to the overall fear factor of the beast. If Nemesis is going to strike fear into players the same way he did in the original game, it is vital he looks the p
However, as many other franchises have discovered, you cannot just depend on this feeling. RE2 and RE3 remakes made sense from a functional standpoint, but RE4 may not be necessary beyond feelings of nostal
Rumors are flying that Capcom is planning to update this title with a remake. The popularity and reception of Resident Evil 2 and 3 , as well as Resident Evil 7 , has brought this on. Should they go ahead with it, or is this one not even worth touching? Check out our reasons for why this move makes sense, and also why Resident Evil 4 should be left al
The original Resident Evil 3 was extremely well received and is loved by many, but the game is notorious for how something as simple and seemingly vital as dodge rolling can be incredibly difficult . Many are struggling to figure out the dodge roll in the remake as well, but thankfully it is a bit more cut and dry this t
Also shown in the unlocked concept art (above left) is another enemy that never made it to the final cut of the game, known as the Licker Zombie. It looks like a humanoid version of the four-legged Licker, or a zombie with a Licker's head, and similarly clawed hands. Given that Lickers are mutant humans infected with a particular strain of the T-Virus which can only be obtained from an already-mutated Zombie (known as the V-ACT process), it is possible that the Licker Zombie would have been a Licker that did not fully mutate yet and was only in its early sta
Another enemy from the original Resident Evil 2, which was left out of its remake, was the Giant Spider. In the case of Resident Evil Nintendo Switch 2 , these were not actually experiments created by Umbrella, but the natural result of spiders that had been accidentally infected by the T-Virus when Dr. Birkin caused its release into the underground sewers. They could be found in the sewers below Raccoon City during the break
In 2005, Capcom went on to help once again redefine the survival horror genre with Resident Evil 4 . This game solidified the Resident Evil franchise as legendary and inspired many copycats. It almost feels too good to be improved upon, which contributes to the current discuss
Whether their second skin is simply strong, bestowed with superpowers or artificial intelligence, or just pleasing to the eye, a video game hero's armor is likely to become every bit as famous as their name. There are endless suits to choose from, but here's our list of the coolest video game armor s
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