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After playing several hours of Genesis , I have this vague desire to play more. I don't totally credit that to anything unique to Genesis , however. The simplified experience is nice in some ways. I didn't use voice chat, and there's obviously no text chat, so other players couldn't be toxic without going out of the way to send PMs, which didn't happen. The connection was surprisingly stable even on wi-fi. It was also nice to play a MOBA without a definitive meta, with beginners who are just there to have fun (and don't have the map awareness to avoid my gan


Playing it low, slow, and sneaky pays off. It reduces the frustrating instances of being victimized by a third party ambush, results in much more consistent RP gain, and will inevitably get you through the ranks much faster than challenging every single squad that crosses your p


Even having just one squadmate kitted out with a sniper rifle opens up a bevy of tactical options. Out sniping the other team doesn't necessarily need to be the name of the game, either. One squadmate returning fire to draw attention while the other two find routes to flank or close the gap is a remarkably effective strat


For a Jungler, a global ultimate is very valuable, and Karthus can easily use his to secure kills. The rework of Nunu has put him in an incredibly good spot, especially in the jungle. He can secure objectives, provide tons of utility, has great teamfight Kassadin abilities, and is a tank. Nunu has become the Jungler's dr


Genesis has a top-down view, mid goes solo, bottom duos, and hopefully someone jungles. Thankfully, every champion has the ability to teleport to friendly towers. There's a cooldown, of course, but it's still nice to have that ability not locked to a summoner spell. The shop is also available everywhere, not just at base. This all seems designed to expedite the laning phase. There's even an option to begin with your character at level four. It's like the Genesis devs know that farming creeps is boring and are helping players get to team fights fas


As 2019 comes to a close, esports fans are left to reflect on the best competitive moments of the past year. Jaw-dropping plays, unbelievable tournament runs, and shocking levels of consistency from the world’s best players. Five of the biggest esports titles saw their biggest talents rise to the top, taking their rightful places as some of the best players in the wo


Before I talk Genesis gameplay , I feel like I have to share my MOBA experience. My street cred, if you will. I played a lot of LoL during its heyday, and made it a point to collect all of the Ahri and Rumble skins. When ranked was first introduced, I grouped up with four friends and tried to take on the world. We fought hard just to stay in Gold Rank. We once experimented with Dota 2 , which I enjoyed but also too complex to stick with. After the team dissolved, I played Smite briefly. With this in mind, I feel rather confident in saying that Genesis plays like an easier League of Legen


MOBA (Multiplayer Online Battle Arena) was once that genre in gaming. League of Legends was bringing in big money, Dota 2 was a force in esports, and copycats were springing up all over the place. In truth, that hasn't really changed. Sure, everyone is streaming battle royale and auto chess now, but MOBA is still alive and well. League of Legends keeps paying Riot's bills, and Dota 2 still brings in those __ huge prize pools . The copycats have slowed somewhat as developers flock to make auto chess games. The goal for MOBA developers now seems to be to tap into empty markets. That's probably the inspiration behind Genesis , a new MOBA exclusive to P


Still, I miss the accuracy of a mouse for skill shots. The characters don't quite have the charm of Ahri, Rumble, or any of my other LoL mains. I find their voice acting annoying, and their 3D models don't quite live up to their art. I don't see myself dropping cash for skins. In the end, I think I just want to scratch the MOBA itch I've been ignoring for years. Genesis definitely does that, and will do so for any curious PS4 owners. It also doesn't require PS Plus, which is a... plus. Give it a shot as your first MOBA, or first MOBA in years. If you have a PC, however, stick to the class


For instance, Brawny units are almost always good to have as they earn an HP bonus, they can then help keep your Hunter units alive who get a chance to perform multiple attacks against the enemy. Mages also make the enemy weak to magic attacks which a faction like Dragons, which start combat with full mana, can expl


Their first orders of business, typically, will be looting their kills and reviving their fallen squadmates. Both of these actions leave them exposed, stationary, and inattentive, making them ripe for headshots or close range ambushes that will drop them before they even know they're being


Genesis opens by explaining that humans and aliens teamed up to go through a portal in space. There are unknown dangers on the other side, which warranted the formation of a group of specialized individuals. Right after, you're dropped onto a single-lane bridge and put in control of the beginner-friendly archer hero. Sound familiar? I immediately had flashbacks to the League of Legends tutorial. Genesis does try to set itself apart by focusing more on story. The tutorial introduces mysterious aliens that attack our alliance of heroes. What they are, and why they're hostile, is a matter for the campaign. Oh yeah, there's a full-on campaign mode. Too bad it doesn't work at the moment, an issue the devs are actively fixibandle-tale-league-legends-story-img11.p

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