Conker's Bad Fur Day was a cult classic on the Nintendo 64, notable for pushing its M for Mature rating to the limit. The game was vulgar and violent, but also quite good, with a fun story and addicting multiplayer modes. Since then, Conker has largely been relegated to obscurity, getting a graphical update on the original Xbox and being featured in episodic format for the canceled Project Spark . Similarly to Banjo-Kazooie , Microsoft has seemingly refused to take proper advantage of Conker and the popularity of the IP, but hopefully that changes with a proper Conker's Bad Fur Day sequel on Xbox Serie
However, perhaps the most interesting portrayal of morality – one that Fable should take notes from – is that found in The Witcher 3. Choices in The Witcher 3 have real weight, in part thanks to how well the game portrays its world as being "lived-in." That manifests itself in many different ways, and on a surface level may not even look like a morality system. Geralt is, after all, a hero, but with his decisions determining who lives, who dies, and, in some cases, the well-being of entire cities, it's hard to deny the state of the world at the end of the game as a sort of morality system for British Rpg Ger
One potential Ubisoft E3 2018 surprise was the reveal of Assassin's Creed Odyssey , which leaked ahead of time and was then confirmed by the company. However, just because Assassin's Creed Odyssey leaked, that doesn't mean Ubisoft doesn't have any other surprises in store for fans. Rumors point to a brand new Splinter Cell game being announced at E3 this year, which would mark the first Splinter Cell title in five years. Whether or not that comes to pass remains to be seen, but fans should be sure to tune in to Ubisoft's E3 2018 press conference to
Destiny is a franchise that gets too much flak. It reminds me of the kind of treatment that games like Call of Duty and Fortnite receive, because while not bad, most critics hate the idea of what they are, and rightfully so. But Destiny deserves some credit - the graphics are reality breaking, the gameplay addicting once you're sucked in and the loot, ok we gu
While Microsoft has yet to unveil what other first-party games are coming to Xbox Series X, that's likely to change sooner rather than later. Microsoft is expected to showcase its big first-party Xbox Series X games at a special Xbox 20/20 presentation in July , which will likely see a number of big announcements for the new cons
By its own admission, Microsoft has had difficulty delivering console-exclusive games to the Xbox One on a consistent basis. At E3 2018, the company has the chance to reverse public opinion on its exclusives lineup, and if any of the rumors surrounding its lineup are true, then it may very well get the job d
Crimson Skies: High Road to Revenge is one of the most highly-regarded original Xbox exclusives, offering impressive visuals, a compelling single-player campaign, and a multiplayer mode that was one of the first games to really take advantage of Xbox Live's online multiplayer capabilities. Unfortunately, it's been 17 years since the launch of Crimson Skies: High Road to Revenge , and besides the game being playable on Xbox One through the Xbox backward compatibility program , it hasn't received much attention from Microsoft. Needless to say, many fans would be happy to see a next-gen take on Crimson Skies that could take advantage of modern graphics and gameplay featu
First-party games may be the main focus of Microsoft's E3 2018 press conference, but the company is also expected to give a proper introduction to Rocksteady's rumored Superman game . Apparently, Superman: World's Finest will be announced during Microsoft's press conference, where it will be revealed that Brainiac is the game's main vill
It does present a new host of challenges for the game. Fable 's abilities have been dependant on a character's alignment since the beginning, with evil characters getting bonuses to certain abilities and vice versa. The morality system is a defining element of the franchise, and arguably what players associate with it the most. Fundamentally changing it is going to be a difficult task, and one that not all players are going to l
On the other end of that are games that dropped the morality system entirely, one example being Fallout 4. Ditching the Karma system wasn't a popular decision, but it did make players consider why they did what they did, rather than just making binary choices to fit the mold of a hero or villain. That's not an easy thing to accomplish, and unrooting players from a mechanic they've used for the better part of a decade is commendable, even if there's a notable shift in how well that change works. Morality in the game is by no means perfect, there were pointless decisions in Fallout 4 , and players were forced to play the hero in most situations, but it did make the smaller-scale decisions worthy of reflect