The Skate franchise has earned just about as much of a reputation as the Tony Hawk games at this point, and it seems like a no-brainer that EA would want to capitalize on its popularity sooner rather than later. When Skate 3 was added to Xbox One Backward Compatibility , many gamers began speculating that a new game was on the way, but no announcement c
This prediction seems a little less likely now that we know Anthem won't be part of the EA Play 2019 lineup , but the game is still going to be at E3 2019 in some capacity. With Anthem 's playerbase shrinking and the remaining community often upset with the game, it seems like making it free-to-play could give it a shot in the arm to keep it alive for at least a little while lon
Considering that Xbox currently can't boast many big-name exclusives that really sell what its next-generation venture is all about, it makes sense for the company to go all out on Fable 4 and show it before the launch of its newest console. That's not to say the game should be rushed to be a launch title for the Series X; nobody wants the game to not reach its potential purely for the sake of creating hype for the Serie
Technically, Mortal Kombat never really died, it held on by a thread during the PS2 generation. Titles like Deadly Alliance, Deception, and Armageddon made several changes to the formula, making the series unrecognizable from its roots except for the trademark aesthetic. After Midway closed its doors and the studio was picked up by Warner Bros., Ed Boon and his team became NetherRealm Studios and got to work on a return to form. 2011's Mortal Kombat brought the battles back to a two-dimensional plane and added a story mode where bouts were divided up by detailed cutscenes showing the game's soap opera-esque narrat
Despite this flaw, it still manages to be one of the finest action games of the generation. It wasn't until Metal Gear Survive when the final nail was hammered into the coffin. A comeback is always possible, but Konami shows no signs of pursuing the franchise any furt
The Rabbids kind of kicked Rayman out of his own franchise for a while, and the last true Rayman game before the Wii party game, Rayman 3 , didn't live up to its predecessors. 2011 saw a return to form, however, with Rayman: Origins . The 2D side-scrolling platformer brought back all the charm, difficulty, and engaging gameplay from the character's debut. Origins and its sequel are often seen as two of the best in the genre from the past ten ye
EA announced a new Dragon Age months ago but hasn't revealed any major information about the game since then. It seems likely that EA and Bioware are waiting until the game is 100% ready to show anything off, especially after the disastrous launches of both Mass Effect: Andromeda and Anthem tarnished the reputation of BioWare, a studio once lauded for its masterful games. Nonetheless, the absence of Dragon Age was felt during the EA Play conference this year, forcing Star Wars Game Wars Jedi: Fallen Order to pick up most of the story-driven sl
Naturally, that's an incredibly important next step for Xbox too considering the fact that this current console generation hasn't exactly been smooth sailing for Microsoft . Sure, it's easy to blame that on the Xbox One's unfortunate E3 reveal back in 2014, but the reality is that Microsoft could never deliver where it needed to most: huge exclusives. While PlayStation 4 has given fans some of the most groundbreaking experiences of this entire generation, Microsoft has struggled to give its customers any significant exclusives outside of the Gears of War or Halo series. Next-gen is shaping up to be a game-changer, but new IP alone either won't cut
The internet began speculating about a Resident Evil 3 Remake after fairly credible leaks and teases found their way online, as they tend to do. Fans were expecting to see a trailer, or even possibly gameplay, at some point during one of the press conferences this year, particularly due to the success of the Resident Evil 2 Remake, but it appears that fans will have to wait a little while longer to battle Nemesis in
On Sony's original PlayStation, there were no better platformers than the Crash Bandicoot trilogy. All three games gave everything one desires from the genre: challenge, beautiful art, and rewarding secrets. The next generation wasn't as kind to the mascot, and he was nearly silent on the PS3 and Xbox
Alongside games like Knights of the Old Republic , which featured its own morality system with a light side and dark side meter, black-and-white moral systems were fairly common in a game, adding an additional layer of depth to individual characters. It was an early blueprint for what was to come, providing ways for players to impact a game's narrative, at least to a degree, with decision making, but not quite having the effect on entire worlds like fans see in more modern ga
This all raises quite a few ways that the morality system for Fable could change , but the key factor will be making it less black and white. Villains portrayed simply as those that needlessly slaughter citizens isn't an engaging way to portray a character anymore, even if those actions are "villainous." Instead, it's important that Fable introduces some level of ambiguity for decisions to the next game, and shows players the weight of their acti