The Guardians of the Galaxy have seen more love than Marvel would have ever imagined since their 2014 film took the superhero genre by storm, so it would only be logical to show them some love with a map of their own. Star Lord’s celestial father was the antagonist in the team’s second adventure on the big screen, who they eventually defeated by setting off a bomb inside of his br
Destructible environments are another amazing feature that Marvel Rivals Collectibles Rivals brought to the hero shooter genre. Why is it, then, that NetEase didn't go all out with it? If the devs are afraid of the lack of certain structures being game-breaking, just make those indestructi
With an industry filled with live service games that keep everything locked behind pay walls, despite being free-to-play, **it is good to see Marvel Rivals go against the grain ** . If this promise continues, and all heroes continue to be free beyond launch, like the trailer said, then the growing roster of characters will be more exciting than ever. With such a large roster, balancing could be an issue in the future, but that is a bridge best crossed when arrived
The in-game currency was incredibly easy to get in the Closed Network Test, and if the game is to make money on cosmetics, they will likely be harder to unlock in the full release. This is a worthwhile trade for a massive roster that is fully unlocked from the get-go , and the base designs of the Marvel heroes and villains are nice enough that skins don't feel necessary (they're never necessary anyway, but poor base designs can make them feel needed). It is better than having expensive skins and a free rotat
Make sure to use your climbing and horizontal mobility to scale areas that are otherwise inaccessible for most grounded adversaries, giving you the advantage. This will open a window of opportunity for flanking and executing last-minute combos, which is especially effective against enemies with smaller health po
Marvel Rivals is right around the corner, with a release date of December 6th, 2024. The Marvel-licensed hero-shooter promises to deliver on the fun factor, allowing players to team up and brawl it out with their favorite Marvel characters. Earlier this year, NetEase Games ran a beta that was well received by players, so fans are certainly in for a treat this Decem
In Marvel Rivals, one-shotting even Puny Bruce as a solo Duelist with no ultimate is a monumental task. This makes fights drag-on, and caps the game's skill ceiling relatively low. As it currently stands, every character is too durable and has to either be targeted by multiple people at once, or to make multiple mistakes to end up dead. Shorten the time to kill, and allow skilled players to make an impact by themsel
Perhaps the most obligatory addition to this game’s map pool, New York has served as the combat zone for countless battles across the Marvel universe . Pushing a payload through the streets of the city – with Stark Tower serving as a potential final checkpoint for the attackers to reach – could act as a great objective for a game m
There should be two distinct voice lines tied to ultimate abilities, one for your allies and one for your enemies. For example, when in Overwatch 2 your friendly Reaper uses Death Blossom, you'll hear him calmly say "Clearing the area". If he is an enemy, though, he'll shout "die" thrice. Additionally, this allows more flexibility in the quotes, with characters in OW frequently using their native language when heard by the enemy team (e.g. Sombra's "apagando las luces", which means "turning the lights off" in Spani
In-house testing isn’t the only way the Marvel Rivals team is dealing with data, though. Chen mentions recent betas "received like 100,000 pieces of feedback from players," something the team "will carefully consider to see whether they can help us to improve our ga
He would make up for his physical weakness by having the useful ability to teleport himself and teammates away from danger . His team teleportation could be reserved for his ultimate ability to keep the game balanced. Marvel Rivals also has Team-up mechanics that allow characters of the same affiliations to perform unique team moves. This would allow Nightcrawler to co-ordinate with other X-Men to set up his teleportations. With all of this combined, perhaps opponents would find Nightcrawler to be a nightmare to play agai
Many free-to-play games similar to Marvel Rivals , such as other hero shooters or MOBAs, tend to have systems that involve unlocking heroes . There is usually an in-game currency of some kind to purchase heroes to play and a free rotation of a handful of characters that players can try out when deciding who they want to main. The issue with this is that players tend to stick with a smaller roster of characters and don't get any real time to play everyone they w
With full access to Marvel’s history, including its comics, the MCU, and previous games, Chen confirms that NetEase still has more characters to reveal ahead of launch . But it’s not just the most well-known heroes that will be coming to Rivals, with the director saying, "Every hero has their parallel universe. And the heroes from different universes can join our ga