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This makes sense considering Bloodhound's best skills revolve around tracking their target, so it would make sense they would want a pair of eyes high in the sky that could provide additional info a human couldn't gather with their own e


Quality of life includes d-pad navigation for menus and increased input customization. For example, players can now swap the actions of the bumpers/triggers on controllers. The much-touted hitbox issue has been addressed with better adjusted boxes for Gibraltar, Caustic, and Pathfinder. One neat addition is Apex Legends ’ newly added support for Razer Chroma peripherals. Razer’s line of illuminated keyboards will now shine certain colors in reaction to actions performed in game. An example is that the keys will shine the same the color as the player’s skydiving smoke trail. Colors will also flash when an Ultimate is ready, change when firing or taking damage, and m


If you were to design your dream character for a sort of Hunger Games event, Bloodhound would check most if not all of the boxes on your wishlist. Most people dislike dynasties, so it's likely Bloodhound is losing fans, but gaining bandwagon follow


Play five minute of Apex Legends , and you'll quickly learn that sliding is key. Combat is fast and high octane in this game, and if you don't slide, you won't make it very far. Sliding is great because you do literally anything while sliding. You can heal, reload and shoot all while sliding. Doing all of these complex actions might take a little bit of practice, but the veterans all know how to slide with st


And while we're on the topic, you can absolutely interrupt an enemy's execution. Like I said, performing executions are very slow and they leave the player wide open for attack, so you might as well take advantage of the opportunity. But beware, attacking an enemy snaps them out of their attack animation, allowing them to defend themselves and/or perform counter attack against you. So you better make it count - a nice shotgun blast or two should do the tr


Speed hacking: We do currently have anti-speed hacking in Apex Legends, but it’s not being as effective as intended due to a bug that we believe we’ve identified and will be addressing in our next server update. Will provide ETA for it when I have it. Working to get it out A


Fine-tune specific aspects of the look controls for a custom feel; such as Deadzone, Response Curve, Target Compensation (aim assist), and more.



When you relinquish the Jumpmaster position to another player you will now hear your Legend’s VO line in addition to the new Jumpmaster. The third player won’t hear it tho


I get it - you're new to the game, and you don't know what weapon does what. So, naturally, you pick it up and fire off a few rounds to see what the baby can do. Please don't do this. Apex Legends places a huge emphasis on sound, and distant gunshots are a huge part of that. Needlessly firing off your gun not only wastes ammo, but it gives away your location to nearby enemy teams. Keep those bullets in that


Caustic's gas traps are one of the most frustrating things to encounter in the game. Finding yourself in the middle of a gas maze almost always results in elimination, and the traps can seem way too OP as a result. Luckily, there IS a way to counter the traps (aside from utilizing tactical abilities). Simply shoot the red portion of the trap (located near the bottom) in order to disable it, allowing safe passage for you and your team. Easy pe


Another unique element to Apex Legends is the ability to revive downed allies. Like other battle royale titles, a player is downed before being killed off and they can hold a shield item in their inventory to prevent players from shooting them to finish them off. Enemies can however, get up close an employ a lethal execution animation (these are also battler royale fists). But even then, players can recover the tags of their downed ally and bring them to a revive point where they can then re-enter the match via a dropship, but without any of their loot. These layers upon layers add so much to the dynamic of the usual die and go back to the menu style of more punishing battle royale experien


While sniping from afar might be a viable tactic in other similar games, Apex 2.0 Legends is all about close quarters conflict. At the very most, you'll have success from medium range. If you're hoping to snipe players from clifftops and balconies, you're going to be disappointed with this game. It quickly becomes obvious that this game was not designed with long-range firefights in m


Played strictly in three-player squads across one map (called "Kings Canyon") that supports 60 players total with characters who each have their own unique abilities, right away Apex Legends differentiates itself from the competition. Its class (character) based gameplay that highlights the unique personalities and gear of each character is best compared to Overwatch , and the game also draws its monetization strategy from Blizzard's shooter as well. When it comes to its first-person gunplay however, Apex Legends plays more like Black Ops 4's Blackout mode but with more diverse gameplay and more layers of mechanics and control, including in the game's animati

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