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THE TOP 50 BEST RPGS OF ALL TIME - Happy Console GamerIdeally, that won't slow the game down too much. Playground Games isn't a big enough studio to have a ton of projects to manage at a time, so it'll ideally be pretty focused on releasing Fable on time. On the other hand, if it's going to be more than a year or two before Fable comes out, then it seems like the game should've stayed a secret for now. Fable 's drought has been so difficult and protracted that it needs to come out soon and hit the ground running. It's facing too much competition from other fantasy RPGs to linger in a long development and make its fans anxi


While there wasn't one central spoiler moment that would leave fans up in arms, the whole trailer for Spider-Man: Miles Morales is filled with a lot of the game's big ticket enemies. From the Rhino to Miles Morales' own uncle, the Prowler, there were plenty of spoil


Genshin’s not an MMO either, but it does take a variety of lessons from the genre. It has shared spaces and co-op events. Its world is designed as a progression tool of its own — hard level-gating ensures that you can’t progress through the main story without becoming intimately familiar with the area it takes place in. The fact it runs on a regularly updated individual server even plays a role here — logging in and seeing I have mail from Mihoyo reminds me of the startup UI for Final Fantasy 14 or World of Warcraft. It’s a game where every day brings something new, where you can pal around with mates in multiplayer areas or become friends with new folks who seem sound. Sure, Genshin caters to a single-player experience for those who want it — but if you’re after something a bit more sociable, especially in times like these, Mihoyo’s got loads of that for you as w


I’d like to go back to what I mentioned at the beginning of this piece. A month and a bit into Genshin and I’m still signing in on the regular. I’m dying for another Elemental Crucible-esque event where I can partner with random players and boot around some hilichurls in all-out cooperative mayhem. I know I can play the rest of the game in co-op, but again — I like the single-player parts being single-player. That’s a great thing about Genshin — it recognizes that balance between experiencing a story on your own and exploring the world around it with other people. I think that would be great for Fable in particular — maybe Bowerstone is an MMO-esque hub where you can flick a switch and all of a sudden, boom! Marketplace, flog your trinkets and bullshit for coin, the more you rip people off the better. Flick the switch back and all of a sudden, gaming Avatar Immersion boom! NPCs are the only people bothering you, and you can just ignore them if you w


Thankfully, most of them are simple to find as they're marked on the game's map. But it's not possible to simply stroll through them. A person has to fulfill special requests to get the doors to open. Unfortunately, most of the requirements are very vague, which is why they are often regarded as one of the more annoying things in the game . But players who do get through them are rewarded with some useful goodies and an achievement. Here is how to open them


Some also say that the protagonist needs to upgrade one of the game's cool legendary weapons to get past the door, but there are conflicting reports around that. So, those who don't have a legendary weapon should still give it a s


To open said door, players need to perform a positive expression to a child in front of it — it's located inside of the front gate to the right. The game's hand holding mechanic makes it simple to get a kid over there. However, it can only be the protagonist's offspring as the game (understandably) doesn't allow the player to hold random kids' ha


The quickest way to achieve that is to use the kingdom treasury — only accessible to Kings and Queens. Put a bunch of money into it, and the purity slider will move to the good side, whereas taking money from the treasury will have the exact opposite effect. Regardless of how they do it, as long as players are on one end of the scale, the door will open once they approach


The Wretcher's Blade contains the same augment as the Maelstrom, meaning increased damage is done to lawful doers such as townsfolk and city guard. The biggest benefit of the Wretcher's Blade is that is can be acquired almost instantly after farming some gold as a blacksmith in Bowerstone and taking the submarine to Knothole Isl


I’ve been a diehard Fable head for years. I even wrote an ode to the much-loathed but actually-very-interesting Fable 3 a couple of weeks ago. I know Fable 3 was weak in loads of ways, but it experimented with some weird shit, and I can respect that. Plus we’ve always got Fable 2 as a bonafide Perfect Game, so I don’t mind if Fable 3 isn’t the most replayable experience ever designed. Anyway, I digress — Fable 2 co-op was brilliant, wasn’t


Maybe it’s just me. I enjoy playing Final Fantasy 14 the odd time and liked Runescape when I was a kid, but aside from that I’m not a big MMO guy. Fable, though... Fable’s different. I remember spending entire days with friends just traipsing around Albion in split-screen, causing as mighty a ruckus as humanly possible. It’s probably the most enthusiastic I’ve ever been about playing a game, at least in terms of actively responding to it — laughing, shouting at the screen, calling NPCs names befitting their animated and imbecilic selves. I think having at least some online elements — preferably the exact ones I assigned to Genshin above — would allow us to really tap into that same experiential nostalgia that made Fable what it was. I don’t want loads of fetch quests tied to MMO grinding — which Genshin has lots of, but fortunately doesn’t force you into — or to have some leech come up and steal my loot after taking down a massive dragon lad or whatever. But I do want to be able to share the experience of playing Fable with other people, because that’s always what made Fable special, and different from other games. It just gave you and whoever you were playing with this mutual, magical sense of joy. Regardless of what Playground does with Albion, gnomes, and Reaver — _ please _ bring Reaver back — I reckon I’ll be delighted with the new Fable game once it lets me play through the story like the previous ones without locking me out of its unique form of co-op delinquency and debauch

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