You may find yourself playing a game at one moment, but then feeling the need to find something else. That new interest might be something radically different, like going from Doom to Animal Crossing. It could be something similar, like finding a game that matches enough of the same qualities as Overwatch
Overwatch wasn’t a failure. The servers didn’t need to go down. Blizzard has the cash available. If they can pay their nightmare marshmallow CEO millions in salary, stocks, and employee hush money , they can keep servers up. There’s no reason to insta-kill the original outside of shaking down fans.
If you want that hero shooter vibe with a more open landscape, Apex Legends has your back. Respawn took the popular style of games like PUBG and Overwatch and blended them to find itself a successful
Once you let me combo my Earthshatter with somebody else’s ult, or give me a Zarya who bubbles me as I charge headfirst into a massive mech, I’ll be happy. Maybe I’ll even put another 1,000 hours
Overwatch is my favourite multiplayer shooter of all time, right up there with Halo 3. It’s also my favourite objective-based team game, which is why I have around 1,000 hours played in the first place. I used to regularly compete on teams with an average rank of high Diamond/low Masters, so I know what I’m doing. The thing is, Overwatch doesn’t reward you for that, which means every single game quickly becomes a massive pain in the a
The whole premise of Overwatch 2 is to offer a campaign. It’s not going to reinvent multiplayer, which is already a successful esport and will likely stay the exact same aside from the kind of regular updates we get now. All I want is for Overwatch 2’s campaign to be a blown-up version of Archives, though, as opposed to something that is emphatically single-player or something that incentivizes over-competing. I want it to give you plenty of opportunities to pull off a sick Barrage, but I don’t want Valkyrie or Coalescence to become pointless vs bots with stupid AI. I want there to be actual reasons for choosing to play as Winston instead of Hanzo, or Lucio instead of Tracer. I want maps that allow for the kind of absurd synergy you see in Assault on Volskaya, as opposed to just arbitrary ult-spamming in the middle of a wave-based minig
But, you might be thinking, "Sure, Blizzard may be making it impossible to enjoy the game you bought while forcing you to play a different game - but can’t you still be Mercy in Overwatch 2?" And the answer is, "Yes, but who gives a shit?" Oh, goodness! What a fucking deal! If I paid money for the original Overwatch, I get the courtesy of unlocking all the characters I already paid for ? Talk about a good value! Thank you, freja Abilities breakdown Blizzard, sir! Thank you! What is going on here? Why is this cool with us?
Overwatch getting shuttered and Stadia getting taken behind a woodshed isn’t the apocalypse. Most titles on Stadia already exist elsewhere and Overwatch 2 appears to be a real video game. This isn’t the end of all things. You can be excited about Overwatch 2 while still admitting it’s a crappy way to treat fans. The suits at Blizzard and Google (I know it’s "Alphabet" or whatever now, but come the fuck on) don’t care about you. Maybe that’s a cliche, but it’s worth remembering because it’s going to only happen more as the "take the money and run" strategy plays out. They’ll promise and swear that your purchase will be good and playable for the foreseeable future and then take that shit away the moment it’s convenient.
You got a myriad of branching pathways and areas to flank, defensive positions, and high-ground walkways and platforms where snipers, Bastions, and Torbs can set camp. The map is elaborate enough for veterans to exploit but palatable and closed-in enough for newer players not to feel overwhel
Fans who favor snipe-happy heroes such as Widowmaker might cry foul here. Yet, the more grounded, less mobile majority that includes Moira, Reinhardt, and Zenyatta (to name a few) tend to have a rough time with this expansive, open-ended map. The towering high ledges and open areas make it tough to mount successful defensives—or to navigate with much efficiency at a
An all-time classic that is hard to pass up. Team Fortress 2 moved the needle in online shooters when it came to its distinctive characters and focus on completing objectives to take home that chicken din
I’ve got my Transcendence ready to go, meaning that when Genji pulls his Dragonblade, I can protect my entire team by moving alongside him and nullifying all of the damage he’s trying to dish out. I used to be pretty good at Overwatch back when I played more regularly, so I’m patiently waiting for a specific sign - that telling dash up into the air to give him a clear view of the targets below him. "Ryūjin no ken wo kur
Even getting past the heavy use of Blizzard gimmicks, the layout of the map itself can also be annoying. With its narrow passageways and higher-level paths that criss-cross it, any defending team worth its salt tends to have a huge advantage; especially near the bottleneck that makes up the beginning/Assault portion of the game. The only real advantage for the attackers tends to be the indoor portion at the end - but good luck making it th