I'm sure to the surprise of few, Rockstar Games' Red Dead Redemption 2 is leading the pack this year with the open-world sim earning 7 different category nominations. Following closely behind is a pair of Sony first-party titles in God of War and Marvel's Spider-Man each of which received 6 nominations each. All three of these aforementioned games are also nominated for the highly-coveted Game of the Year award, with Celeste and Return of the Obra Dinn rounding out the categ
It's the early part of 2019, which means GDC is right around the corner just a few months from now. As such, that also indicates that the GDC Awards are also coming up and as of today, we know which games from the past year have now been nomina
Barking Irons’ _ Red Dead Redemption 2 _ collection includes everything from undershirts to saddle bags, so that you can complete the authentic Arthur Morgan ensemble. Here is a list of the full collection available now, in sizes ranging from Extra Small to
GDC 2019 will take place in San Francisco from March 18 through the 22nd. The GDC Awards specifically will happen on March 20 at 6:30 PM. If you're at the conference and have a GDC pass, you can attend the show yours
Once again this year, Double Fine's Tim Schafer has also been announced host the show. Additionally, former Naughty Dog director Amy Hennig is planned to be honored with GDC's Lifetime Achievement award for her past work and contributions to the indus
While crunch may not completely dissipate, hopefully CD Projekt Red does stick to its word and end Cyberpunk 2077's development with a period that's light on stress like Marcin Iwiński is suggesting: "I think this is the commitment we’re ready to make today, and we’ll be listening to people. We definitely open a lot of lines of dialogue here, and we’d like to start with th
"I played all day and couldn't afford anything decent, " Jim Sterling, a known reviewer, said on his YouTube video . "I ended up spending a lot of the money I was earning on a tin of beans." Four months later, new problems have cropped up, despite the game's economy chugging away like an old-timey steam engine. And the newest update has left players frustra
"We’re known—let me be humble for a moment here—we are known for treating gamers with respect...And I actually would [like] for us to also be known for treating developers with respect." Iwiński stated. He went on to say that "We’ve been working toward it for some time already...but we want to be more humane and treat people with respect. If they need to take time off, they can take time off. Nobody will be frowned upon if this will be requested." Badowski also highlighted that there are personal motivations for this change as well: "We are getting older, Reddeadwildland.Com and most of the people who are responsible for crunch, they have families, little kids, and they feel exactly the sa
As for the crunch that will be retained, Iwiński told Kotaku "We’ve been communicating clearly to people that of course there are certain moments where we need to work harder—like I think the E3 demo is a pretty good example" and Badowski said "sometimes we have unique specialties, very unique people, and you cannot clone them. We need them to work on highly specific things. And we need to ask them to spend more time on something highly specific because there’s no other way to do
Once your team is able to hold down a respectable amount of supplies - three deliveries is a good starting number - it’s time to protect that which you have earned. The number of supplies at each base shows on the map, so your stockpile will look pretty darn attractive to the other teams that are still scrambling for their first bag of supplies. Most bases have at least one high-ground area surrounding it, making it the perfect place for a sniper to set up and pick off enemies. Once your team collects four or, dare we say five, supply bags, you will likely be in a better position for the whole team to remain on defense, with a sniper, a mid-range protector, and someone right on top of the supplies to provide point-blank defense. The fourth player could be used as a defensive roamer or as a distraction by stealing other teams’ supplies (even though they may not survive the solo attemp
Let’s say you forego jumping into the fray. Maybe you’re more effective as a lone-wolf who is patient enough to wait out the initial chaos. Plunder’s maps are large enough to avoid confrontation while offering up plenty of crates, rocks, trees, and cliffs to use as cover before making your move. Skirting the invisible border is also a solid way to move (slowly) around the map en route to your rivals’ bases. However, keep in mind that players often respawn between the map’s border and their base, which could result in you getting caught while you’re sneaking around. Additionally, running out of bounds while carrying supplies, even for a split second, will result in the bag being reset in the center of the map (which happened to us more times than we would like to admit). If you’re patient, bases with only one or two delivered supplies remain relatively unguarded, allowing you to swoop in, steal the supplies, and run as fast as you can back to your own base, since your position on the map will be visible to everyone while holding the l