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In a lengthy essay published to Bethesda.net following Microsoft's acquisition, Todd Howard mentioned a scant bit of info about the two titles, https://Starfieldgalaxy.com/ if only to remind fans that they still exist. Howard's essay reflected on the legacy of Bethesda and its partnership with Xbox, which allowed it to bring Morrowind to the Xbox console back in 2002. Howard claims that being bought by Microsoft will allow Bethesda to make the most use of the Xbox Series X's next-gen technology to advance the development of both Starfield and The Elder Scrolls 6 . Most notably, Howard said that the Series X's new hardware has led to Bethesda's biggest engine overhaul since Oblivion . To quote the man himself, " These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as wel


Bear with me if you're an Oblivion or Skyrim fan ; I wanted to switch things up and kick us off with Morrowind , an RPG from Bethesda's golden-age catalog that is unapologetically cozy and oozes with charm despite the dated gamep


meSbNaU.jpgAccording to Bethesda Chief Software Engineer and spokesperson Todd Howard, Starfield is going to be the studio’s biggest game to date and focus solely on its single-player RPG experience. Little to nothing has been known about the game so far until the first supposed screenshots of the RPG title leaked last week, so this is the biggest news about the game to come directly from Bethesda since its cryptic E3 2018 de


What I'm proposing is that The Elder Scrolls VI should have a multitude of areas in the overworld where players can customize and create their own town and kingdom of sorts: refine and expand the tools given to players in Fallout 4 and apply them here. I think the game should allow players to truly personify their own town: perhaps you can build a town that houses the wicked, like werewolves, vampires, members of The Dark Brotherhood and more, or perhaps you could build something more conventional. All I'm suggesting is that if this mechanic is done well, players should be able to give their areas a sense of individual


Despite having Fallout 76 launch in less than a month and a ton of other games in the pipeline, perhaps the biggest moment for publisher Bethesda in all of 2018 was when it revealed both Starfield and The Elder Scrolls VI at E3 , the next two titles that Bethesda Game Studios will be creating in the coming years. It was a drastic departure for Bethesda who instead tends to sit on their game announcements until they are closer to actually releas


The spacesuit of the playable character has a couple of visual logos in high fidelity, offering the briefest of glimpses into the game's world. Those brief glimpses are all players may get for a long while, with holiday 2021 being the earliest rumored release date for the game. This date could be even later with the recent Microsoft buyout of Bethesda , as an infusion of new cash and a new direction could allow Bethesda more leeway to create the best game possible, even if it takes more time. On the flip side, Microsoft could want Starfield out as soon as possible to shore up the Xbox Series X's first-party lineup, which its massive pools of resources could make trivial if used effectiv


In the meantime, Fallout 76 is slated to arrive just next month on November 14 for PS4, Xbox One, and PC. Hopefully, it will be an enjoyable multiplayer experience that will help make the trip to Starfield and The Elder Scrolls VI feel that much shor


Speculation aside, players will likely see Bethesda present a huge gameplay portion before going into launch details on Starfield . Even if these leaked images are legitimate, they really only confirm the most base rumors about the game, serving the generate more hype for something that is almost completely unknown. That's the problem with showing logos at press conferences, they build undue hype for games before the real work is done. There's a huge risk in releasing a let down in the eyes of the public if a game with such buildup isn't the next big thing. For Starfield , the cat is out of the bag, and one can only imagine the pressure on the team to craft a whole new world that also serves as the next Skyr


In a recent discussion with Gamespot at PAX Australia, Bethesda's VP of Marketing Pete Hines spoke a bit more about both Starfield and The Elder Scrolls VI and explained why they decided to announce both games so far in advance. Hines acknowledged that while it would have likely been better to continue going down this route of announcing games only shortly before they're ready, he said that the aim with these two reveals was to be transparent to their f


As a final message to fans, Hines told them all to strap in and be patient over the next few years. "Take a deep breath; you're going to be OK. We're going to make some stuff you're really going to love," he s


A pair of screenshots purportedly from Bethesda's long-in-development Starfield has surfaced online. It is the next game from Bethesda Game Studios, the internal studio behind such games as Fallout 3 and 4 and every entry in The Elder Scrolls series. Announced with little more than a logo during their E3 2018 showcase, Starfield is purported to be Skyrim in space, taking Bethesda's open-world formula to the sci-fi realm in ways not satisfied by their entries in the Fallout ser

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