In an attempt to truly immerse players into the world of Arthur Morgan and his compatriots, Rockstar has implemented a number of simulation attributes including weight tracking, hair growth and overall cleanliness. While none of these elements are overly intrusive in the single player, they may prove to be more distracting when players are simply looking to spend time with their friends and not interested in ensuring their player-character is in peak physical condition after a period of playtime. It wouldn’t be too surprising to discover that some of these elements are too integrated into the core game to be removed without some drastic alterations, but that doesn’t remove the need to look into which ones can be lessened or removed altogether. Instead of filling the world with a bunch of underweight, dirty players, Rockstar should look into reducing or possibly eliminating the need of several of the simulation aspects to keep the action focused on the multiplayer shenanigans that players will inevitably get into, a mantra that has always remained a central focus of GTA Online.
Overall, CD Projekt Red believes that the final stages of the highly anticipated Cyberpunk 2077's development will "be better than The Witcher ’s finishing period" in terms of crunch. While this all sounds great on paper, Kotaku also highlighted that some crunch may still exist within the studio following this shift and that the development of Cyberpunk 2077 hasn't gone as smoothly as the general public may perceive it. One anonymous former CD Projekt Red developer even told Kotaku that "I’ve felt that there are hundreds of parallels that could be drawn between the story of the rocky development of Anthem and the story of the rocky and even-more-rocky-to-become development of Cyberpunk 20
While crunch may not completely dissipate, hopefully CD Projekt Red does stick to its word and end Cyberpunk 2077's development with a period that's light on stress like Marcin Iwiński is suggesting: "I think this is the commitment we’re ready to make today, and we’ll be listening to people. We definitely open a lot of lines of dialogue here, and we’d like to start with th
In Red Dead Redemption 2 , of course, we meet a Colm O'Driscoll very early on, and he soon proves to be a bit of a… well, let’s just say that he doesn’t ingratiate himself to players. Our protagonist’s nemesis and rival gang leader was never going to be the community’s favorite character, but we’re taking things all the way to the extreme h
As for the crunch that will be retained, Iwiński told Kotaku "We’ve been communicating clearly to people that of course there are certain moments where we need to work harder—like I think the E3 demo is a pretty good example" and Badowski said "sometimes we have unique specialties, very unique people, and you cannot clone them. We need them to work on highly specific things. And we need to ask them to spend more time on something highly specific because there’s no other way to do
After a two year wait that seemed much longer, Rockstar’s latest open world epic hit consoles last week and has received near unanimous praise for its incredible attention to detail, polished gunplay and a massive landscape that reacts in consistently surprising ways. While most players are still waist-deep in the lengthy singleplayer campaign, the developer is hard at work on Red Dead Redemption 2 Characters|Https://Reddeadwildland.Com/ Dead Redemption 2’s Online mode , which has plenty of promise thanks to the solid foundation laid by the core game. While this is far from Rockstar’s first foray into multiplayer gaming, Grand Theft Auto V’s online component has grown to become one of the most prominent open world multiplayer titles out there, even encouraging the studio to incorporate ideas from its planned single player DLC into GTA Online to continue the mode’s growing momentum. It wasn’t all positive for GTA Online at launch, however, as the world felt shockingly devoid of things to do despite the increased number of players. As Red Dead Online lingers on the horizon, there are several lessons the upcoming multiplayer frontier can capitalize on from GTA Online to help the experience reach its full potential.
Talking with Eurogamer , he explained that he’s doing his best to take the whole thing in his stride. After all, it’s "just online trolls having fun," as Colm put it. Nevertheless, with anything like this, there are always those people who can’t let a harmless joke be a harmless joke. Like the person who simply messaged Colm, You’re on my list of [redacted] to shoot on si
The character’s unfortunate real-life namesake (who doesn’t even own an Xbox One or PS4) has been the subject of all manner of threats, snark, snarky threats, and threatening snark, mostly on Instagram, all because he bears the name of the notorious cow
This past weekend at Microsoft's X018 event in Mexico City , it was announced that the company would be slashing the prices on games and Xbox One hardware; both the Xbox One X and One S will be receiving $100 discounts during the week of Black Friday . This news comes fresh off the heals of Sony's PS4 Slim bundle receiving a $100 discount with Marvel's Spider-Man ( one of their biggest releases of the year ) packed in for $